angryninja wrote:
if cheese pizza [eaten v] say [yay v]
is said
if <<cheese pizza> = <eaten>> say [yay v]
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Alright, Imma test this. First time I ever used it:
when gf clicked forever play sound [cat planet] endone more...
say [Everybody cat planet tonight like it was 1599!] for [2] secs say [The price of a typical cat planet] for [999999] secs
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set [berberberber's bio v] to (join((join ((b)+(e)) [r]) * (4)) [is epic])
Last edited by berberberber (2012-07-08 23:44:54)
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when gf clicked set [dance] to (NO) wait until <<dance> = <killer dance>>
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[scratchblocks]
when gf clicked
set (dance) to [no]
wait until <(dance) = (KILLER DANCE)
turn ccw (dance) degrees
say (dance) for [4] secs
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madfingerprodctions wrote:
when gf clicked set (dance) to [no] wait until <(dance) = (KILLER DANCE)> turn ccw (dance) degrees say (dance) for [4] secs
Don't forget to end the syntax!
Last edited by Splodgey (2012-07-09 10:51:46)
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when i receive [Scratchblocks v] think [Maybe I should test these more often....] for (3) secs think [But what to test?] for (2) secs think [That!] goto [PlayArea v] say [this script v]
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when gf clicked set (dance) to [no] wait [a few] secs turn ccw (dance) degrees say (dance) for [4] secs broadcast [click gf v]
(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((())))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
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when gf clicked show
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when gf clicked forever move [1] steps next costume end
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Testing ;
when I receive "NextRace"
if ((MeInRace) = "0")
stop script
set "Speed" to 0
set "acceleration" to "0.02"
set "complapok" to "0"
set "showvars" to "0"
set "C1Laps" to "0"
set "turndirection" to "0"
go to x: 202 y: -68
point in direction 0
switch to costume "police car bsm"
show
repeat until ((RaceOver) = "1")
set "Speed" to ( "Speed" of s[Cmp1SenseL] )
if (((touching color c[00CE42]?) and (( "turndirection" of s[Cmp1SenseL] ) = "0")) and ((turncnt) < "360")) else
set "turndirection" to ((Speed) * -2)
change "turncnt" by 1
else
change "turncnt" by -1
set "turndirection" to "0"
point in direction ( "direction" of s[Cmp1SenseL] )
set x to ( "x position" of s[Cmp1SenseL] )
set y to ( "y position" of s[Cmp1SenseL] )
hide
end
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AddInnovation wrote:
Testing ;
*bla*
Remeber to put it in the [scratchblocks][/scratchblocks] tags.
when I receive [NextRace v] if <(MeInRace) = [0]> stop script end set [Speed v] to [0] set [acceleration v] to [0.02] set [complapok v] to [0] set [showvars v] to [0] set [C1Laps v] to [0] set [turndirection v] to [0] go to x: (202) y: (-68) point in direction (0 v) switch to costume [police car bsm v] show repeat until <(RaceOver) = [1]> set [Speed v] to ([Speed v] of [Cmp1SenseL v]) if <<<touching color [#00CE42]?> and <([turndirection v] of [Cmp1SenseL v]) = [0]>> and <(turncnt) < (360)>> set [turndirection v] to ((Speed) * (-2)) change [turncnt v] by (1) else change [turncnt v] by (-1) set [turndirection v] to [0] end point in direction ( "direction" of s[Cmp1SenseL] ) set x to ([x position v] of [Cmp1SenseL v]) set y to ([y position v] of [Cmp1SenseL v]) end hide
Last edited by SciTecCf (2012-07-10 05:23:29)
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when gf clicked say [test:)]//:) fakingfaking1212 ddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd
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<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< What The Block?! >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Last edited by ExtremelyGamer (2012-07-10 14:14:27)
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ExtremelyGamer wrote:
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
test
Last edited by Firedrake969 (2012-07-10 14:17:57)
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<s<c<r<a<t<c<h<b<l<o<c<k<s>>>>>>>>>>>>>Whew that took awhile.
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Molybdenum wrote:
<s<c<r<a<t<c<h<b<l<o<c<k<s>>>>>>>>>>>>>Whew that took awhile.
<P<r<e<t<t<y< <c<o<o<l>>>>>>>>>>>
Last edited by henley (2012-07-10 23:11:53)
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when gf clicked set [Time? v] to [0] //Yep forever change [Time? v] by [1] if <(Time?) < [10000]> say [Testing...]
Last edited by LOLIPOP1136 (2012-07-11 04:49:20)
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LOLIPOP1136 wrote:
when gf clicked set [Time? v] to [0] //Yep forever change [Time? v] by [1] if <(Time?) < [10000]> say [Testing...]
In flash player that would take 1 second....
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<<<<<B><i>><n>><<<a><r>><y>>><<<t><r>><<e><e>>>>That took a while.
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