k9lego wrote:
You should have 2 kinds of blocks (that you can make) spite only and all spites.
yeah, i think i heard someone say that it would be like that, similar to variables. btw, you spelled "Sprite" wrong.
Offline
AgentRoop wrote:
k9lego wrote:
You should have 2 kinds of blocks (that you can make) spite only and all spites.
yeah, i think i heard someone say that it would be like that, similar to variables. btw, you spelled "Sprite" wrong.
lol
Offline
You know how when you click a variable it tells you the value? Well, how about when you click on a custom block, it will show the script for it.
Offline
Dude, ya.
CLOUD VARIABLES!
Offline
EPIC!!
Offline
<BY()B>
Offline
Y'know, I bet someone's going to figure out a way to use cloning and cloud variables to make EPIC multiplayer games.
Offline
Isn't this what I posted 4 years ago? http://scratch.mit.edu/forums/viewtopic.php?id=9735
Someone else also introduced the idea of parameters on my thread, so that isn't exactly new either...
Offline
I believe that you should have a tab for creating and holding custom blocks. So that your sprites don't get filled as much and it would be easier to find the blocks
Offline
Also: I'm so excited for Scratch 2.0! I have a few Multiplayer games that are ready to go they just need the cloud variables to be added in and bam done! As long as the cld variables work the way I expect them to, lol!
Offline
what would happen if the jump block was executed in the stage ?
A)the block woulden't work
B)the stage would jump
C)there would be an error
D)the block wouldn't be alowed in the stage in the first place
Offline
dvd4 wrote:
what would happen if the jump block was executed in the stage ?
A)the block woulden't work
B)the stage would jump
C)there would be an error
D)the block wouldn't be alowed in the stage in the first place
D
All of this has been thought through I'm sure.
Offline
dvd4 wrote:
what would happen if the jump block was executed in the stage ?
A)the block woulden't work
B)the stage would jump
C)there would be an error
D)the block wouldn't be alowed in the stage in the first place
In 1.4, if you give the stage a block that's only for sprites, this happens.
Offline
I have a question. I tested that function a minute or so ago, and you can't put variables or strings in by the
[string]or
(variable)or
[dropdown list v]. Will these features be available?
Offline