undefeatedgames wrote:
Can you review this project:
Fortune Cookie v. 1
And my sig?
Fortune Cookie:
Originality: 9/10
Length: 8/10
Graphics: 11/15
Control: 5/5
Programming: 15/20
Layout: 7/10
Sound: 0/10
Addictiveness: 7/10
Other: 6/10
OVERALL: 72/100
Great Game! Add more fortunes and maybe make a feature called "misfortune!"
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SciTecCf wrote:
mythbusteranimator wrote:
Can you see TinyPic?
If so, then here:http://i48.tinypic.com/v8l9c9.jpgWho's mythbusteranimtor?
It's the "vice-president" here and he's a scratcher.
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ExtremelyGamer wrote:
SciTecCf wrote:
mythbusteranimator wrote:
Can you see TinyPic?
If so, then here:http://i48.tinypic.com/v8l9c9.jpgWho's mythbusteranimtor?
It's the "vice-president" here and he's a scratcher.
No, I spelled my name wrong, like I DID ON MY LAST TWO.
He knows who I am. I am part of his collab and forums and we generally see each other a lot online.
(I missed the a.)
Last edited by mythbusteranimator (2012-07-06 12:14:06)
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undefeatedgames wrote:
Can you review this project:
Fortune Cookie v. 1
And my sig?
Signature:
Originality: 9/10
Tried hard?: 8/10
Stands out?: 10/10
Graphics: 8/10
Idea: 10/10
Layout: 8/10
Want to click?: 8/10
Appropriate?: 9/10
Awesomeness: 10/10
Other: 10/10
OVERALL: 90/100
Brilliant signature! Maybe improve the graphics for perfection!
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ExtremelyGamer wrote:
undefeatedgames wrote:
Can you review this project:
Fortune Cookie v. 1
And my sig?Signature:
Originality: 9/10
Tried hard?: 8/10
Stands out?: 10/10
Graphics: 8/10
Idea: 10/10
Layout: 8/10
Want to click?: 8/10
Appropriate?: 9/10
Awesomeness: 10/10
Other: 10/10
OVERALL: 90/100
Brilliant signature! Maybe improve the graphics for perfection!
His sig IS amazing.
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mythbusteranimator wrote:
ExtremelyGamer wrote:
undefeatedgames wrote:
Can you review this project:
Fortune Cookie v. 1
And my sig?Signature:
Originality: 9/10
Tried hard?: 8/10
Stands out?: 10/10
Graphics: 8/10
Idea: 10/10
Layout: 8/10
Want to click?: 8/10
Appropriate?: 9/10
Awesomeness: 10/10
Other: 10/10
OVERALL: 90/100
Brilliant signature! Maybe improve the graphics for perfection!His sig IS amazing.
ikr
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bonechill wrote:
how well they are doing and the projects they have made
Ill just review the projects!
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How to make a google chrome app:
Originality: 10/10
Length: 10/10
Graphics: 14/15
Control: 5/5
Programming: 15/15
Layout: 9/10
Sound: 7/10
Addictiveness: 8/10
Other: 9/10
OVERALL: 92/100
How to enable Mesh:
Originality: 9/10
Length: 10/10
Graphics: 15/15
Control: 5/5
Programming: 15/15
Layout: 10/10
Sound: 7/10
Addicitiveness: 9/10
Other: 9/10
OVERALL: 94/100
OVERALL REVIEW:
Your company is great, you do a great job making tutorials on advanced topics such as mesh and google chrome apps. Your company is very organized and advanced with your own official website, wiki pages for newcomers, a user script and even a forum! Eternity .Inc is highly advanced and I inform you it's the most organized company i've seen yet!
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notaloser wrote:
Please review this!!!!!!
http://scratch.mit.edu/projects/notaloser/2636219
I did, but here you go copy and pasted from page 12 (see for self)
Windows 7:
Originality: 7/10
Length: 6/10
Graphics: 13/15
Control: 4/5
Programming: 17/20
Layout: 7/10
Sound: 2/10
Addictiveness: 3/10
Other: 6/10
OVERALL: 65/100
Keep updating it, adding sounds and making more apps, as well as improving them, the games are a bit boring.
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Scripts wrote:
First Person Minecraft: http://scratch.mit.edu/projects/Scripts/2651792
First Person Minecraft
Originality: 8/10
Length: 7/10
Graphics: 15/15
Control: 4/5
Programming: 17/20
Layout: 5/10
Sound: 3/10
Addictiveness: 5/10
Other: 8/10
OVERALL: 72/100
Great idea! There aren't that many 3d 1st person mine craft's on the web, which gave you high points. Continue updating! It's looking great! Remember to add MORE sounds, death to the slimes, title page, other mobs and maybe improve the jumping, it doesn't look too realistic! But anyway happy that i saw one of these!
Last edited by ExtremelyGamer (2012-07-07 12:09:28)
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Tecklop wrote:
mine pls :p
http://www.scratch.mit.edu/projects/TecklopAlternative/2634145
Geometry field:
Originality: 10/10
Length: 10/10
Graphics: 15/15
Control: 3/5
Programming: 20/20
Layout: 10/10
Sound: 10/10
Addictiveness: 9/10
Other: 10/10
97/100
Perfect game!
The controls are a bit annoying, maybe change the 1234 part with asdf? You shouldn't make the vehicle symmetrical, because when i wanted forward, it goes backward, because of this, it has also slightly decreased the addictiveness part, as i end up standing still, moving my laser left and right, maybe you could have a recharging time on that thing, but anyway add a timer, so you can compare with others how well you did and I thought of when you die, you should restart the level and have 30 sec added to the timer. This is my review and thanks for the brilliant game!
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ExtremelyGamer wrote:
Scripts wrote:
First Person Minecraft: http://scratch.mit.edu/projects/Scripts/2651792
First Person Minecraft
Originality: 8/10
Length: 7/10
Graphics: 15/15
Control: 4/5
Programming: 17/20
Layout: 5/10
Sound: 0/10
Addictiveness: 5/10
Other: 8/10
OVERALL:69/100
Great idea! There aren't that many 3d 1st person mine craft's on the web, which gave you high points. Continue updating! It's looking great! Remember to add sounds, death to the slimes, title page, other mobs and maybe improve the jumping, it doesn't look too realistic! But anyway happy that i saw one of these!
In sound why do I get a 0? I had a sound of walking on grass.
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Scripts wrote:
ExtremelyGamer wrote:
Scripts wrote:
First Person Minecraft: http://scratch.mit.edu/projects/Scripts/2651792
First Person Minecraft
Originality: 8/10
Length: 7/10
Graphics: 15/15
Control: 4/5
Programming: 17/20
Layout: 5/10
Sound: 0/10
Addictiveness: 5/10
Other: 8/10
OVERALL:69/100
Great idea! There aren't that many 3d 1st person mine craft's on the web, which gave you high points. Continue updating! It's looking great! Remember to add sounds, death to the slimes, title page, other mobs and maybe improve the jumping, it doesn't look too realistic! But anyway happy that i saw one of these!In sound why do I get a 0? I had a sound of walking on grass.
Oh sorry, my sound must have been off, i'll change that.
FIxed.
Last edited by ExtremelyGamer (2012-07-07 12:10:07)
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ExtremelyGamer wrote:
Scripts wrote:
ExtremelyGamer wrote:
First Person Minecraft
Originality: 8/10
Length: 7/10
Graphics: 15/15
Control: 4/5
Programming: 17/20
Layout: 5/10
Sound: 0/10
Addictiveness: 5/10
Other: 8/10
OVERALL:69/100
Great idea! There aren't that many 3d 1st person mine craft's on the web, which gave you high points. Continue updating! It's looking great! Remember to add sounds, death to the slimes, title page, other mobs and maybe improve the jumping, it doesn't look too realistic! But anyway happy that i saw one of these!In sound why do I get a 0? I had a sound of walking on grass.
Oh sorry, my sound must have been off, i'll change that.
FIxed.
Thanks and it's okay.
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Scripts wrote:
ExtremelyGamer wrote:
Scripts wrote:
In sound why do I get a 0? I had a sound of walking on grass.Oh sorry, my sound must have been off, i'll change that.
FIxed.Thanks and it's okay.
np
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hey, you review has been moved to show and tell!
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ExtremelyGamer wrote:
Tecklop wrote:
mine pls :p
http://www.scratch.mit.edu/projects/TecklopAlternative/2634145Geometry field:
Originality: 10/10
Length: 10/10
Graphics: 15/15
Control: 3/5
Programming: 20/20
Layout: 10/10
Sound: 10/10
Addictiveness: 9/10
Other: 10/10
97/100
Perfect game!
The controls are a bit annoying, maybe change the 1234 part with asdf? You shouldn't make the vehicle symmetrical, because when i wanted forward, it goes backward, because of this, it has also slightly decreased the addictiveness part, as i end up standing still, moving my laser left and right, maybe you could have a recharging time on that thing, but anyway add a timer, so you can compare with others how well you did and I thought of when you die, you should restart the level and have 30 sec added to the timer. This is my review and thanks for the brilliant game!
Whoa thanks so much, it means alot to me ><!
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Tecklop wrote:
ExtremelyGamer wrote:
Tecklop wrote:
mine pls :p
http://www.scratch.mit.edu/projects/TecklopAlternative/2634145Geometry field:
Originality: 10/10
Length: 10/10
Graphics: 15/15
Control: 3/5
Programming: 20/20
Layout: 10/10
Sound: 10/10
Addictiveness: 9/10
Other: 10/10
97/100
Perfect game!
The controls are a bit annoying, maybe change the 1234 part with asdf? You shouldn't make the vehicle symmetrical, because when i wanted forward, it goes backward, because of this, it has also slightly decreased the addictiveness part, as i end up standing still, moving my laser left and right, maybe you could have a recharging time on that thing, but anyway add a timer, so you can compare with others how well you did and I thought of when you die, you should restart the level and have 30 sec added to the timer. This is my review and thanks for the brilliant game!Whoa thanks so much, it means alot to me ><!
No problem!
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coolhogs wrote:
Um...
well...
this is odd...
But Xenok wants me to get someone to review his company, Eternity Inc.
done
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YOU Review!
by coolscruff
__________________________________________________
Scoring Justification 6/10 There seems to be a lack of reasoning for certain games scoring so high. Also, your reviews not being educational enough. Instead of providing scratchers with lots of improvement tips where they are actually necessary, they just provide quite vague feedback, and fail to draw upon areas which were in need of changing. Personally, I think they are too nice and I worry that scratchers are getting told what they want to hear, meaning that they will not learn anything.
Scoring System 2/5 It's not very good, because there are so many categories which are un-balanced (length would get a player 10 points!) that it makes some games appear better than others which are actually of higher quality. A very short but special project could be seen as bad because of simple things like length and layout which affect the overall score so much. The issue with programming being so high is that the projects which got 20/20 do not look complicated enough to get the full 20. The full 20 should have streams of lists and variables, with a glitch-less system and to showcase a complicated game. Or perhaps, it's the simplicity might get it points, but the boundary should be 15, and to not offend the creator you would say "as nice as your simple game is, rules are that no simple game can score higher than 15 in programming. So you still won maximum points for a simple game!" So, categories such as length should be out of 3 or 5. Others, like addictiveness should remain the same. Also, how come tutorials get rated in the same categories as a shooting game for example? How can anybody give a tutorial 10/10 for addictiveness? Clearly you need new categories for each type of project.
Originality 5/5 This is a very original idea by using many people to review it! It's a shame you could not find the right staff who would tell the truth about the projects.
Overall Experience 7/10 It's a cool and unique reviewing thread. However, perhaps if the name of the projects, rather than just the creator's names were on the front page, and that broken links were deleted. Also, how is a player meant to find the review for a project?
TOTAL 20/30 It's a unique thread which has it's good sides, but the lack of control over fair scoring bring this down.
Last edited by Borrego6165 (2012-07-08 05:41:55)
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Borrego6165 wrote:
YOU Review!
by coolscruff
__________________________________________________
Scoring Justification 6/10 There seems to be a lack of reasoning for certain games scoring so high. Also, your reviews not being educational enough. Instead of providing scratchers with lots of improvement tips where they are actually necessary, they just provide quite vague feedback, and fail to draw upon areas which were in need of changing. Personally, I think they are too nice and I worry that scratchers are getting told what they want to hear, meaning that they will not learn anything.
Scoring System 2/5 It's not very good, because there are so many categories which are un-balanced (length would get a player 10 points!) that it makes some games appear better than others which are actually of higher quality. A very short but special project could be seen as bad because of simple things like length and layout which affect the overall score so much. The issue with programming being so high is that the projects which got 20/20 do not look complicated enough to get the full 20. The full 20 should have streams of lists and variables, with a glitch-less system and to showcase a complicated game. Or perhaps, it's the simplicity might get it points, but the boundary should be 15, and to not offend the creator you would say "as nice as your simple game is, rules are that no simple game can score higher than 15 in programming. So you still won maximum points for a simple game!" So, categories such as length should be out of 3 or 5. Others, like addictiveness should remain the same. Also, how come tutorials get rated in the same categories as a shooting game for example? How can anybody give a tutorial 10/10 for addictiveness? Clearly you need new categories for each type of project.
Originality 5/5 This is a very original idea by using many people to review it! It's a shame you could not find the right staff who would tell the truth about the projects.
Overall Experience 7/10 It's a cool and unique reviewing thread. However, perhaps if the name of the projects, rather than just the creator's names were on the front page, and that broken links were deleted. Also, how is a player meant to find the review for a project?
TOTAL 20/30 It's a unique thread which has it's good sides, but the lack of control over fair scoring bring this down.
@scoring system: I made a new scoring system and I will use this until coolscruff sees it and maybe I will regrade all the games, because I could see some are scoring too low and most too high. I recently saw your reviewer and might have it that way (don't worry, when coolscruff comes back I will ask to give you credit in the main post), you have a good way that you say how to improve in every criteria and compliment them aswell. Thank you for the review, I will try my best to improve!
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