SciTecCf wrote:
Just multiply the height and the width. It's like, 2nd grade stuff.
I think he wanted to know pixels per x/y position and was just giving an example there. xP
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Each pixel covers 1 x/y plot, so if you told a sprite to change x by say, 50, it would move 50 pixels.
Last edited by Chrischb (2012-07-04 18:41:50)
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Chrischb wrote:
SciTecCf wrote:
Just multiply the height and the width. It's like, 2nd grade stuff.
I think he wanted to know pixels per x/y position and was just giving an example there. xP
.................................
Each pixel covers 1 x/y plot, so if you told a sprite to change x by say, 50, it would move 50 pixels.
Yes, that's what I was saying...
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Beware of fullscreen and online flash player though
Offline presentation mode multiplies X and Y by 2 in pixels, and flash player fullscreen is variable.
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