here's one easy way.
Put the message on a background for the stage.
when green flag clicked
switch to background plain
wait until score > 10
switch to background message-background
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that or you could make a variable....
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<when green flag clicked>
<switch to costume[ blank background
<wait until><( <{ score }> <=> 10 )>
<switch to costume[ message background
What Kevin Karplus said in blocks.
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Hi, I'm just so to speak semi-new here ( 3 months or so) but I need some help.
Is there any possibility to kinda freeze one sprite while the others are still active.
The point is that in my project several sprites react to the same key, and one needs to stay the way it changed and the other one should continue...
I hope this was not too confusing, but thanks for your help in advance^^
bye bye Kashi
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You can have a variable "active?" in each sprite, then put a test at the beginning of the script
when key space pressed
if active? > 0
...
Setting the "active?" variable for the sprite to zero would make it no longer respond to key commands that have the test. Setting it to 1 would reactivate the sprite.
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