Any good flash AS3 tutorials for CS5? Or should I just quit flash now and go for canvas?
Last edited by ImagineIt (2012-06-19 18:18:51)
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ImagineIt wrote:
Any good flash AS3 tutorials for CS5? Or should I just quit flash now and go for canvas?
Canvas seems a good bet, considering that Windows 8 SDK is based on HTML5 and Javascript which seems to suggest Canvas is going to be part of it as well. Also, Flash Player isn't supported by iOS or Android devices so again, Canvas seems to win out and anything made in Canvas seems to be cooler than the same thing made in Flash
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jji7skyline wrote:
ImagineIt wrote:
Any good flash AS3 tutorials for CS5? Or should I just quit flash now and go for canvas?
Canvas seems a good bet, considering that Windows 8 SDK is based on HTML5 and Javascript which seems to suggest Canvas is going to be part of it as well. Also, Flash Player isn't supported by iOS or Android devices so again, Canvas seems to win out and anything made in Canvas seems to be cooler than the same thing made in Flash
I just looked at Canvas and it had extremely ugly syntax. Unless you can give me an in depth tutorial, then I don't think I should.(Not W3 schools! That place has HORRIBLE tutorials.)
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ImagineIt wrote:
jji7skyline wrote:
ImagineIt wrote:
Any good flash AS3 tutorials for CS5? Or should I just quit flash now and go for canvas?
Canvas seems a good bet, considering that Windows 8 SDK is based on HTML5 and Javascript which seems to suggest Canvas is going to be part of it as well. Also, Flash Player isn't supported by iOS or Android devices so again, Canvas seems to win out and anything made in Canvas seems to be cooler than the same thing made in Flash
I just looked at Canvas and it had extremely ugly syntax. Unless you can give me an in depth tutorial, then I don't think I should.(Not W3 schools! That place has HORRIBLE tutorials.)
Found through Google:
https://developer.mozilla.org/en/Canvas_tutorial/
http://www.html5canvastutorials.com/
http://billmill.org/static/canvastutorial/
http://www.lostdecadegames.com/how-to-m … nvas-game/
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mythbusteranimator wrote:
What can command prompt for Windows do?
Shutdowns, remote shutdowns, log information, browse a directory, change a directory, write files, create basic programs and text-based adventures, destroy your computer, flood your computer. And some other basic commands.
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laptop97 wrote:
mythbusteranimator wrote:
What can command prompt for Windows do?
Shutdowns, remote shutdowns, log information, browse a directory, change a directory, write files, create basic programs and text-based adventures, destroy your computer, flood your computer. And some other basic commands.
Destroy my ocmputer?
I don't think it has much use now.
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mythbusteranimator wrote:
laptop97 wrote:
mythbusteranimator wrote:
What can command prompt for Windows do?
Shutdowns, remote shutdowns, log information, browse a directory, change a directory, write files, create basic programs and text-based adventures, destroy your computer, flood your computer. And some other basic commands.
Destroy my ocmputer?
I don't think it has much use now.
Well, the only way you could destroy it is using the del command and delete system32 or another vital function.
Last edited by laptop97 (2012-06-23 20:30:56)
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Recently I've been learning Python through this, the exercises in this program are really good, I'm currently struggling with some tiny bits about lists. It's really the first programming language other than Scratch I'm actually understanding.
After I get the hang of it, I'll look into pygame and see if I can make something. What other programming languages are effective for the purpose of making games? Unity, though more a tool than a programming language (as you can write in JavaScript or C to use the features provided by the program), is something I was considering learning, but never bothered.
laptop97 wrote:
Well, the only way you could destroy it is using the del command and delete system32 or another vital function.
And even then you're not really destroying your computer, but your OS.
I've never liked Stencyl either, it seems overly complicated.
Last edited by technoguyx (2012-06-24 01:30:00)
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technoguyx wrote:
What other programming languages are effective for the purpose of making games? Unity, though more a tool than a programming language (as you can write in JavaScript or C to use the features provided by the program), is something I was considering learning, but never bothered.
JavaScript, or Flash and Actionscript, or Processing.
Last edited by trinary (2012-06-24 01:36:51)
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laptop97 wrote:
mythbusteranimator wrote:
What can command prompt for Windows do?
Shutdowns, remote shutdowns, log information, browse a directory, change a directory, write files, create basic programs and text-based adventures, destroy your computer, flood your computer. And some other basic commands.
you forgot the whole wmic
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trinary wrote:
ImagineIt wrote:
jji7skyline wrote:
Canvas seems a good bet, considering that Windows 8 SDK is based on HTML5 and Javascript which seems to suggest Canvas is going to be part of it as well. Also, Flash Player isn't supported by iOS or Android devices so again, Canvas seems to win out and anything made in Canvas seems to be cooler than the same thing made in FlashI just looked at Canvas and it had extremely ugly syntax. Unless you can give me an in depth tutorial, then I don't think I should.(Not W3 schools! That place has HORRIBLE tutorials.)
Found through Google:
https://developer.mozilla.org/en/Canvas_tutorial/
http://www.html5canvastutorials.com/
http://billmill.org/static/canvastutorial/
http://www.lostdecadegames.com/how-to-m … nvas-game/
* Pats Back * , you mak me proud good link (x
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