bluecat600 wrote:
MC ideas!
Metal: 4 Iron Ingot
Takes away 1 heart when ran at
lolwut
Orange
Edible. Found in trees
Kiwi
Edible. Found in trees
Banana
Edible. Found in trees
Fruit bowl: 2 apple, 2 kiwi, 2 banana, 2 orange.
Edible. Restores all hearts.
Overpowered
Donkey
Drops 3XP when killed.
There a point to this?
Hay bale: 9 straw.
Block, affected by gravity. Tames Donkeys.
Does the bale just magically appear?
Straw
Obtained by attacking grass.
Raft: 8 wood, 1 iron ingot.
Faster than a boat. Can be enchanted to make faster.
Boats are being made faster, and the recipe doesn't make much sense to me
Instant Kill: 9 gold ingot
A sword with Instant Kill ability. Lasts 30 attacks.
Overpowered and makes no sense
Tub: 5 iron ingot.
For use as a 2nd inventory.
Overpowered and makes no sense. Why a tub?
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Bklecka wrote:
777w wrote:
thisisntme wrote:
OMG IF SCRATCH CONTROLED MINECRAFT (SO A NEW WORLD COULD LOAD UP) go to [mINECRAFT] end think [ANIMATIONZ] IN MINECAFT (3) secswhat is that supposed to mean
block spam
no like hes trying to make a point but i can figure out what through all these weird blocks
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Bklecka wrote:
thisisntme wrote:
OMG IF SCRATCH CONTROLED MINECRAFT (SO A NEW WORLD COULD LOAD UP) go to [MINECRAFT] end think [ANIMATIONS IN MINECRAFT] for (3) secsI fixed all the horrible grammar.
I fixed all of the horrible spelling.
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I think there should be more dungeon-like things in the snapshot such as Pirate Ships and Volcanoes and such.
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ProgrammingPro01 wrote:
I think there should be more dungeon-like things in the snapshot such as Pirate Ships and Volcanoes and such.
How is a pirate ship and a volcano similar to a dungeon? :I
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backspace_ wrote:
ProgrammingPro01 wrote:
I think there should be more dungeon-like things in the snapshot such as Pirate Ships and Volcanoes and such.
How is a pirate ship and a volcano similar to a dungeon? :I
I really don't know.
It would be fun to explore though.
It could give minecraft more adventure.
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ProgrammingPro01 wrote:
I think there should be more dungeon-like things in the snapshot such as Pirate Ships and Volcanoes and such.
My ideas are more like:
Atlantis
Forest temple(Normal forest)
High mountains temple
Plains temple
Ice temple(Kinda like a chinese one.)
Swampy temple
So pretty much one for every biome except for mushroom.
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ImagineIt wrote:
ProgrammingPro01 wrote:
I think there should be more dungeon-like things in the snapshot such as Pirate Ships and Volcanoes and such.
My ideas are more like:
Atlantis
Forest temple(Normal forest)
High mountains temple
Plains temple
Ice temple(Kinda like a chinese one.)
Swampy templeSo pretty much one for every biome except for mushroom.
The Mushroom Kingdom!
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backspace_ wrote:
ProgrammingPro01 wrote:
I think there should be more dungeon-like things in the snapshot such as Pirate Ships and Volcanoes and such.
How is a pirate ship and a volcano similar to a dungeon? :I
Think video games for a second.
There is, 90% of the time, a cliche pirate ship level somewhere in there.
Volcanoes, same deal
Oh god I just thought of a video game dungeon idea
A really tall cylindrical room, with a fire dungeon motif and a lot of other rooms branching off of it at different heights, that would be accessed through multiple methods (dungeon's item, lava spout with rock on top at the center, stairs, ladders, et cetera)
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pikachu1337 wrote:
backspace_ wrote:
ProgrammingPro01 wrote:
I think there should be more dungeon-like things in the snapshot such as Pirate Ships and Volcanoes and such.
How is a pirate ship and a volcano similar to a dungeon? :I
Think video games for a second.
There is, 90% of the time, a cliche pirate ship level somewhere in there.
Volcanoes, same deal
Oh god I just thought of a video game dungeon idea
A really tall cylindrical room, with a fire dungeon motif and a lot of other rooms branching off of it at different heights, that would be accessed through multiple methods (dungeon's item, lava spout with rock on top at the center, stairs, ladders, et cetera)
volcanoes might work, but uh they would have to be pretty rare because they would be a free obby mine without digging a huge tunnel, and I am adversely opposed to pirate ships because in MC I see no way to make a clever and realistic looking sail on the ship. But also, why would there be a pirate ship in the middle of nowhere? Temples and strongholds, understandable. Dungeons far below ground can be explained. Villages just make sense. But a pirate ship? I really can't think of a good explanation for that.
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backspace_ wrote:
pikachu1337 wrote:
backspace_ wrote:
How is a pirate ship and a volcano similar to a dungeon? :IThink video games for a second.
There is, 90% of the time, a cliche pirate ship level somewhere in there.
Volcanoes, same deal
Oh god I just thought of a video game dungeon idea
A really tall cylindrical room, with a fire dungeon motif and a lot of other rooms branching off of it at different heights, that would be accessed through multiple methods (dungeon's item, lava spout with rock on top at the center, stairs, ladders, et cetera)volcanoes might work, but uh they would have to be pretty rare because they would be a free obby mine without digging a huge tunnel, and I am adversely opposed to pirate ships because in MC I see no way to make a clever and realistic looking sail on the ship. But also, why would there be a pirate ship in the middle of nowhere? Temples and strongholds, understandable. Dungeons far below ground can be explained. Villages just make sense. But a pirate ship? I really can't think of a good explanation for that.
\\
sunken pirate ship. underwater, deep. very rare. can plunder emeralds and gold.
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I like the ideas of volcanoes, as a very rare feature of mountainous biomes.
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werdna123 wrote:
I like the ideas of volcanoes, as a very rare feature of mountainous biomes.
It would also be awesome to explore inside of one!
But if you ever want to explore a volcano, bring a water bucket.
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Bklecka wrote:
werdna123 wrote:
I like the ideas of volcanoes, as a very rare feature of mountainous biomes.
until jeb_ adds them, download redpower2.
it has volcanos
A lot of mods have them.
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ProgrammingPro01 wrote:
werdna123 wrote:
I like the ideas of volcanoes, as a very rare feature of mountainous biomes.
It would also be awesome to explore inside of one!
But if you ever want to explore a volcano, bring a water bucket.
so true
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They should have NPC villages on the coast that have docks and ships
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The Keep has it's own topic and is now* up and running! Vanilla, mods are shamrocker(me), capnblud, Shamblerocker, and Armyboy100. And bobbypokesu. Mobs are on, as is PVP
*Derp, it said "not" lol. I meant now. No it was NOT giant sarcastic middle finger to y'all, it was a typo.
Last edited by shamrocker (2012-06-17 17:00:59)
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poopo wrote:
shamrocker wrote:
The Keep has it's own topic and is not up and running! Vanilla, mods are shamrocker(me), capnblud, Shamblerocker, and Armyboy100. And bobbypokesu. Mobs are on, as is PVP
????
let's hope that's a typo and not a giant sarcastic middle finger to us
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backspace_ wrote:
poopo wrote:
shamrocker wrote:
The Keep has it's own topic and is not up and running! Vanilla, mods are shamrocker(me), capnblud, Shamblerocker, and Armyboy100. And bobbypokesu. Mobs are on, as is PVP
????
let's hope that's a typo and not a giant sarcastic middle finger to us
Uh, oops. LOL Don't worry thats a typo not a gigantic sarcastic middle finger, lol, it's up.
Last edited by shamrocker (2012-06-17 17:00:05)
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I have a question: How deep are your mines? Mine are at bedrock. And my mine is in my house. And, am i the only person who uses the "mining stairs" technique?
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Animeboy975 wrote:
I have a question: How deep are your mines? Mine are at bedrock. And my mine is in my house. And, am i the only person who uses the "mining stairs" technique?
If "mining stairs" means mine down making 1 block drops to jump/walk down then no you aren't.
Also, don't make them at bedrock.
Level 12 is proven to be the best for diamonds. (Press F3 and when y equals something like 12.6 you are at the right spot.
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