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#151 2012-06-11 09:27:10

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Nuke Defense/Nuke pages done with added flavor text, check it out. Nuke Def doesn't do anything quite yet, I'm almost done.


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#152 2012-06-11 09:30:22

Servine
Scratcher
Registered: 2011-03-19
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

SeptimusHeap wrote:

Nuke Defense/Nuke pages done with added flavor text, check it out. Nuke Def doesn't do anything quite yet, I'm almost done.

Ok. Flavor Text? Where?

Last edited by Servine (2012-06-11 09:31:58)


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#153 2012-06-11 09:48:21

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Servine wrote:

SeptimusHeap wrote:

Nuke Defense/Nuke pages done with added flavor text, check it out. Nuke Def doesn't do anything quite yet, I'm almost done.

Ok. Flavor Text? Where?

On the nuke, world, and nuke def pages. Each type of city has their own unique nuke, nuke defense, and world description (the 'you hear') sentance.


http://i46.tinypic.com/dw7zft.png

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#154 2012-06-11 09:49:58

Servine
Scratcher
Registered: 2011-03-19
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

SeptimusHeap wrote:

Servine wrote:

SeptimusHeap wrote:

Nuke Defense/Nuke pages done with added flavor text, check it out. Nuke Def doesn't do anything quite yet, I'm almost done.

Ok. Flavor Text? Where?

On the nuke, world, and nuke def pages. Each type of city has their own unique nuke, nuke defense, and world description (the 'you hear') sentance.

ahh


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#155 2012-06-11 10:00:26

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Servine wrote:

SeptimusHeap wrote:

Servine wrote:

Ok. Flavor Text? Where?

On the nuke, world, and nuke def pages. Each type of city has their own unique nuke, nuke defense, and world description (the 'you hear') sentance.

ahh

Nuke Defense should work in a bit, it works if your planet has >1000 energy, the more energy, the more it helps.

Last edited by SeptimusHeap (2012-06-11 10:01:44)


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#156 2012-06-11 10:04:18

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

I'll get working on making the graphics less fantasy and more sci-fi. And making a new banner to replace the logo someone changed (and made bigger) over night.  tongue

Last edited by fire219 (2012-06-11 10:05:16)


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#157 2012-06-11 10:05:27

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Nuke Defense works, could someone test it (servine?)

AAAH!?!? WHAT DID YOU DO TO PASSWORD RESET!?!?!?

Last edited by SeptimusHeap (2012-06-11 10:14:32)


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#158 2012-06-11 10:15:57

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

All I had to do is set the background color to black, and it already looks pretty sci-fi.  tongue


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#159 2012-06-11 10:49:06

Servine
Scratcher
Registered: 2011-03-19
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

SeptimusHeap wrote:

Nuke Defense works, could someone test it (servine?)

AAAH!?!? WHAT DID YOU DO TO PASSWORD RESET!?!?!?

What do you mean?


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#160 2012-06-11 10:51:00

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Servine wrote:

SeptimusHeap wrote:

Nuke Defense works, could someone test it (servine?)

AAAH!?!? WHAT DID YOU DO TO PASSWORD RESET!?!?!?

What do you mean?

You deleted the password reset thingy.
Nuke Defense works, could someone test it (servine?)


http://i46.tinypic.com/dw7zft.png

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#161 2012-06-11 10:56:34

Servine
Scratcher
Registered: 2011-03-19
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

SeptimusHeap wrote:

Servine wrote:

SeptimusHeap wrote:

Nuke Defense works, could someone test it (servine?)

AAAH!?!? WHAT DID YOU DO TO PASSWORD RESET!?!?!?

What do you mean?

You deleted the password reset thingy.
Nuke Defense works, could someone test it (servine?)

No I didn't it works. Are you logged in? Someone seems to have added the redirector for those who aren't logged in.

Ok, I'll test it.


http://bluetetrarpg.x10.mx/usercard/?name=Servine

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#162 2012-06-11 10:57:45

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Servine wrote:

SeptimusHeap wrote:

Servine wrote:

What do you mean?

You deleted the password reset thingy.
Nuke Defense works, could someone test it (servine?)

No I didn't it works. Are you logged in? Someone seems to have added the redirector for those who aren't logged in.

Ok, I'll test it.

The reset is for if you don't know your pass...

*facepalm*

Also, give the targeted planet >1000 energy.

Last edited by SeptimusHeap (2012-06-11 10:58:09)


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#163 2012-06-11 11:04:08

Servine
Scratcher
Registered: 2011-03-19
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

SeptimusHeap wrote:

Servine wrote:

SeptimusHeap wrote:


You deleted the password reset thingy.
Nuke Defense works, could someone test it (servine?)

No I didn't it works. Are you logged in? Someone seems to have added the redirector for those who aren't logged in.

Ok, I'll test it.

The reset is for if you don't know your pass...

*facepalm*

Also, give the targeted planet >1000 energy.

Yep, I know. Lol.

Seems to work for me. Now to add attack alerts.


http://bluetetrarpg.x10.mx/usercard/?name=Servine

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#164 2012-06-11 11:08:01

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Servine wrote:

SeptimusHeap wrote:

Servine wrote:

No I didn't it works. Are you logged in? Someone seems to have added the redirector for those who aren't logged in.

Ok, I'll test it.

The reset is for if you don't know your pass...

*facepalm*

Also, give the targeted planet >1000 energy.

Yep, I know. Lol.

Seems to work for me. Now to add attack alerts.

I gotta add one more thing before you add alerts.

EDIT: Could you test and see if there's a damage blocked line? If so, you can add alerts.

Last edited by SeptimusHeap (2012-06-11 11:09:31)


http://i46.tinypic.com/dw7zft.png

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#165 2012-06-11 11:16:54

Servine
Scratcher
Registered: 2011-03-19
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

SeptimusHeap wrote:

Servine wrote:

SeptimusHeap wrote:

The reset is for if you don't know your pass...

*facepalm*

Also, give the targeted planet >1000 energy.

Yep, I know. Lol.

Seems to work for me. Now to add attack alerts.

I gotta add one more thing before you add alerts.

EDIT: Could you test and see if there's a damage blocked line? If so, you can add alerts.

Kinda busy. Is max or fire free?

Already added alerts. No blocked line

Last edited by Servine (2012-06-11 11:19:15)


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#166 2012-06-11 11:21:44

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Servine wrote:

SeptimusHeap wrote:

Servine wrote:

Yep, I know. Lol.

Seems to work for me. Now to add attack alerts.

I gotta add one more thing before you add alerts.

EDIT: Could you test and see if there's a damage blocked line? If so, you can add alerts.

Kinda busy. Is max or fire free?

Already added alerts. No blocked line

Where are alerts?

and why did you get rid of the dropdown box on the nuke page?

Last edited by SeptimusHeap (2012-06-11 11:24:31)


http://i46.tinypic.com/dw7zft.png

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#167 2012-06-11 11:26:37

Servine
Scratcher
Registered: 2011-03-19
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

SeptimusHeap wrote:

Servine wrote:

SeptimusHeap wrote:


I gotta add one more thing before you add alerts.

EDIT: Could you test and see if there's a damage blocked line? If so, you can add alerts.

Kinda busy. Is max or fire free?

Already added alerts. No blocked line

Where are alerts?

and why did you get rid of the dropdown box on the nuke page?

I didn't.


http://bluetetrarpg.x10.mx/usercard/?name=Servine

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#168 2012-06-11 11:26:41

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

I am free, and just made capital city buttons that fit the sci-fi theme better.


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#169 2012-06-11 11:28:45

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Servine wrote:

SeptimusHeap wrote:

Servine wrote:


Kinda busy. Is max or fire free?

Already added alerts. No blocked line

Where are alerts?

and why did you get rid of the dropdown box on the nuke page?

I didn't.

You made it a textbox! And you got rid of my changes on the world page! Be more careful!


http://i46.tinypic.com/dw7zft.png

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#170 2012-06-11 11:30:02

Servine
Scratcher
Registered: 2011-03-19
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

SeptimusHeap wrote:

Servine wrote:

SeptimusHeap wrote:

Where are alerts?

and why did you get rid of the dropdown box on the nuke page?

I didn't.

You made it a textbox! And you got rid of my changes on the world page! Be more careful!

Oh no. Sorry. We need to keep a list of who's doing what. Wait, it says on FileZilla.

Last edited by Servine (2012-06-11 11:31:15)


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#171 2012-06-11 11:31:02

Servine
Scratcher
Registered: 2011-03-19
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

fire219 wrote:

I am free, and just made capital city buttons that fit the sci-fi theme better.

I don't see a difference.


http://bluetetrarpg.x10.mx/usercard/?name=Servine

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#172 2012-06-11 11:39:54

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Servine wrote:

fire219 wrote:

I am free, and just made capital city buttons that fit the sci-fi theme better.

I don't see a difference.

Fixed. Look at the world page! Warnings updated as well!


http://i46.tinypic.com/dw7zft.png

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#173 2012-06-11 11:46:50

Servine
Scratcher
Registered: 2011-03-19
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

SeptimusHeap wrote:

Servine wrote:

fire219 wrote:

I am free, and just made capital city buttons that fit the sci-fi theme better.

I don't see a difference.

Fixed. Look at the world page! Warnings updated as well!

Yay!

The capital city buttons look... very high contrast. Can we blur it a bit?


http://bluetetrarpg.x10.mx/usercard/?name=Servine

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#174 2012-06-11 11:49:57

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Servine wrote:

SeptimusHeap wrote:

Servine wrote:

I don't see a difference.

Fixed. Look at the world page! Warnings updated as well!

Yay!

The capital city buttons look... very high contrast. Can we blur it a bit?

Ok. Done.

Last edited by fire219 (2012-06-11 11:52:51)


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#175 2012-06-11 12:05:34

maxskywalker
Scratcher
Registered: 2008-01-27
Posts: 1000+

Re: BlueTetra RPG - A follow on to Icarea!

Servine wrote:

SeptimusHeap wrote:

Servine wrote:

Yep, I know. Lol.

Seems to work for me. Now to add attack alerts.

I gotta add one more thing before you add alerts.

EDIT: Could you test and see if there's a damage blocked line? If so, you can add alerts.

Kinda busy. Is max or fire free?

Already added alerts. No blocked line

Test damage to blocked like and add alerts?  Sure.

Edit: Oh wait, I'm confused.  Where is it?

Last edited by maxskywalker (2012-06-11 12:10:05)

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