Servine wrote:
SeptimusHeap wrote:
Servine wrote:
Not the final game, and I'll TRY to fix it.Tell me if you can... It worked fine on icarea, but maybe my edits messed it up...
Also, let me verify the storyline: Future planet, total nuclear war. Tetra is the last remaining area. The surviving cities duke it out with ICBMs and there's magical crystals that can be somehow converted into radioactive material for use in nuclear weapons.Yup, but like a few other games, when I think that storyline is complete, I'll introduce the new storyline, it has something to do with the title...
Please tell me it doesn't have to do with an underwater city...
And what do you mean 'complete'?
Also, did you fix the password recovery?
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SeptimusHeap wrote:
Servine wrote:
SeptimusHeap wrote:
Tell me if you can... It worked fine on icarea, but maybe my edits messed it up...
Also, let me verify the storyline: Future planet, total nuclear war. Tetra is the last remaining area. The surviving cities duke it out with ICBMs and there's magical crystals that can be somehow converted into radioactive material for use in nuclear weapons.Yup, but like a few other games, when I think that storyline is complete, I'll introduce the new storyline, it has something to do with the title...
Please tell me it doesn't have to do with an underwater city...
And what do you mean 'complete'?
Also, did you fix the password recovery?
I hate underwater cities (honestly), so no, there won't be any.
Complete is when I think that there has been enough nuking and nearly every planet has been nuked.
I think the key for the password recovery is mad, I'll try to edit it it to make it more simpler.
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Servine wrote:
SeptimusHeap wrote:
Servine wrote:
Yup, but like a few other games, when I think that storyline is complete, I'll introduce the new storyline, it has something to do with the title...Please tell me it doesn't have to do with an underwater city...
And what do you mean 'complete'?
Also, did you fix the password recovery?I hate underwater cities (honestly), so no, there won't be any.
Complete is when I think that there has been enough nuking and nearly every planet has been nuked.
I think the key for the password recovery is mad, I'll try to edit it it to make it more simpler.
The key is supposed to be weird so people can't guess it. Please don't change it.
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SeptimusHeap wrote:
Servine wrote:
SeptimusHeap wrote:
Please tell me it doesn't have to do with an underwater city...
And what do you mean 'complete'?
Also, did you fix the password recovery?I hate underwater cities (honestly), so no, there won't be any.
Complete is when I think that there has been enough nuking and nearly every planet has been nuked.
I think the key for the password recovery is mad, I'll try to edit it it to make it more simpler.The key is supposed to be weird so people can't guess it. Please don't change it.
ok.
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SeptimusHeap wrote:
Servine wrote:
SeptimusHeap wrote:
Please tell me it doesn't have to do with an underwater city...
And what do you mean 'complete'?
Also, did you fix the password recovery?I hate underwater cities (honestly), so no, there won't be any.
Complete is when I think that there has been enough nuking and nearly every planet has been nuked.
I think the key for the password recovery is mad, I'll try to edit it it to make it more simpler.The key is supposed to be weird so people can't guess it. Please don't change it.
fixed it. rcodenext was wrong.
You didn't change the username variable to the one you kept on bringing up.
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Servine wrote:
bump.
New users will be put on a random planet. Admins, make a planet and then a user could be put there!
How would I do that?
Also, I fixed the wording on the nuke and lodestone pages so it sounds better (ICBMs, not bombs, nobody uses nuclear bombs) and got rid of the capital city part.
Also, you can add xp to the lodestone over the max, look at Tetra.
Last edited by SeptimusHeap (2012-06-09 09:59:44)
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SeptimusHeap wrote:
Servine wrote:
bump.
New users will be put on a random planet. Admins, make a planet and then a user could be put there!How would I do that?
Also, I fixed the wording on the nuke and lodestone pages so it sounds better (ICBMs, not bombs, nobody uses nuclear bombs) and got rid of the capital city part.
Also, you can add xp to the lodestone over the max, look at Tetra.
I doubt you did that legitimately. I tested it and if you do it right, it CAN'T go over!
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Servine wrote:
bump.
New users will be put on a random planet. Admins, make a planet and then a user could be put there!
How would I do that?
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Servine wrote:
SeptimusHeap wrote:
Servine wrote:
bump.
New users will be put on a random planet. Admins, make a planet and then a user could be put there!How would I do that?
Also, I fixed the wording on the nuke and lodestone pages so it sounds better (ICBMs, not bombs, nobody uses nuclear bombs) and got rid of the capital city part.
Also, you can add xp to the lodestone over the max, look at Tetra.I doubt you did that legitimately. I tested it and if you do it right, it CAN'T go over!
"do it right" what do you mean (sorry for dp)
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SeptimusHeap wrote:
Servine wrote:
bump.
New users will be put on a random planet. Admins, make a planet and then a user could be put there!How would I do that?
Edit the PHP database. I already made a planet called Ragar.
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Seriously, how to I find the files and database?
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maxskywalker wrote:
Seriously, how to I find the files and database?
Wait, you're on the team? Have you even done anything?
Is the world description used for anything?
Last edited by SeptimusHeap (2012-06-09 20:00:34)
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SeptimusHeap wrote:
maxskywalker wrote:
Seriously, how to I find the files and database?
Wait, you're on the team? Have you even done anything?
Is the world description used for anything?
No, I haven't done anything because I can't figure out how to find anything. Also I only got the login info the other day.
Last edited by maxskywalker (2012-06-09 20:49:56)
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maxskywalker wrote:
SeptimusHeap wrote:
maxskywalker wrote:
Seriously, how to I find the files and database?
Wait, you're on the team? Have you even done anything?
Is the world description used for anything?No, I haven't done anything because I can't figure out how to find anything. Also I only got the login info the other day.
I'll email you how to get the files!
@Septimus
By Do it right I mean deposit to lodestone, not edit the database.
I'll be adding World Description soon.
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Servine wrote:
maxskywalker wrote:
SeptimusHeap wrote:
Wait, you're on the team? Have you even done anything?
Is the world description used for anything?No, I haven't done anything because I can't figure out how to find anything. Also I only got the login info the other day.
I'll email you how to get the files!
@Septimus
By Do it right I mean deposit to lodestone, not edit the database.
I'll be adding World Description soon.
I did deposit it >_<
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SeptimusHeap wrote:
Servine wrote:
maxskywalker wrote:
No, I haven't done anything because I can't figure out how to find anything. Also I only got the login info the other day.I'll email you how to get the files!
@Septimus
By Do it right I mean deposit to lodestone, not edit the database.
I'll be adding World Description soon.I did deposit it >_<
hmm, start fixing it right away
maxskywalker, bout to send u the file!
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E
Servine wrote:
SeptimusHeap wrote:
Servine wrote:
I'll email you how to get the files!
@Septimus
By Do it right I mean deposit to lodestone, not edit the database.
I'll be adding World Description soon.I did deposit it >_<
hmm, start fixing it right away
maxskywalker, bout to send u the file!
Who's on the team and what're their jobs?
Also, I think that we should keep the game in a closed alpha until we get it running, it seems quirky and unprofessional at the moment. (ie - We're not making it easy! You need to know the name of the planet you want to nuke! Seems unprofessional.)
Last edited by SeptimusHeap (2012-06-10 09:53:18)
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SeptimusHeap wrote:
E
Servine wrote:
SeptimusHeap wrote:
I did deposit it >_<
hmm, start fixing it right away
maxskywalker, bout to send u the file!Who's on the team and what're their jobs?
Also, I think that we should keep the game in a closed alpha until we get it running, it seems quirky and unprofessional at the moment. (ie - We're not making it easy! You need to know the name of the planet you want to nuke! Seems unprofessional.)
The team right now AFAIK is Servine, you, me, and maxskywalker. I'm a CSS/graphical designer.
And I agree, we need to put the game in a closed state, there are several bugs right now.
Last edited by fire219 (2012-06-10 11:24:58)
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fire219 wrote:
SeptimusHeap wrote:
E
Servine wrote:
hmm, start fixing it right away
maxskywalker, bout to send u the file!Who's on the team and what're their jobs?
Also, I think that we should keep the game in a closed alpha until we get it running, it seems quirky and unprofessional at the moment. (ie - We're not making it easy! You need to know the name of the planet you want to nuke! Seems unprofessional.)The team right now AFAIK is Servine, you, me, and maxskywalker. I'm a CSS/graphical designer.
And I agree, we need to put the game in a closed state, there are several bugs right now.
Could you make a button for the city screen reading "Nuke Defense"?
Added world descriptions to their pages.
Servine, could you try to add equipping weapons (wouldn't do anything yet, I could do combat), using the variable weapon in the weapon description with the Rusty Pistol?
Last edited by SeptimusHeap (2012-06-10 13:02:27)
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SeptimusHeap wrote:
fire219 wrote:
SeptimusHeap wrote:
E
Who's on the team and what're their jobs?
Also, I think that we should keep the game in a closed alpha until we get it running, it seems quirky and unprofessional at the moment. (ie - We're not making it easy! You need to know the name of the planet you want to nuke! Seems unprofessional.)The team right now AFAIK is Servine, you, me, and maxskywalker. I'm a CSS/graphical designer.
And I agree, we need to put the game in a closed state, there are several bugs right now.Could you make a button for the city screen reading "Nuke Defense"?
Added world descriptions to their pages.
Servine, could you try to add equipping weapons (wouldn't do anything yet, I could do combat), using the variable weapon in the weapon description with the Rusty Pistol?
Sure, I'll do that.
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What kind of battle system do we want?
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maxskywalker wrote:
What kind of battle system do we want?
I sort of was going to do that...
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Servine wrote:
Okey dokey. Game is going into closed state. I agree, it seems unprofessional.
Going to email y'all details.
Did you get equipping weapons working?
And max, I guess you can take care of combat if you want. I was thinking of a sort of attack/dodge system, ie a rocket launcher would be hard to dodge with, but a pistol could easily.
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