I'm having a brain freeze here
What to I have to do to convert from Scratch Direction (90=right,0 =up etc ) into "normal" maths (0=right,90=up etc )?
Simon
PS writing a bounce off sprite script
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Do (90 - (Scratch direction)) to get "normal" direction.
So, pointing 90 Scratch degrees (left) is 0 normal degrees.
Pointing -90 Scratch degrees (right) is 180 normal degrees.
Pointing 0 Scratch degrees (up) is 90 normal degrees.
And pointing 180 Scratch degrees (down) is -90 normal degrees.
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@amcerbu - Ta
I knew there must be an easy method
Si
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