berberberber wrote:
I have the battle scripts here.
Oh, we're having battle things? Hmm, before we get to that stuff, we should stop and think about what it will be like. What do you think it should be like? I think it should be a 2D scroller. Sorry, but it can't be one like Pokemon. I'm not allowed to play that game.
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Personally, I think a collab doing pokemon isn't that advanced. IF Runaway studios makes a game LIKE pokemon but thinks of it's on characters, storyline, plot, I think it will be much better. I'm wondering if it might be too much like spectrum by wes64. Maybe you guys could do a racing game or an airplane/jet game (runaway studios...runway....connection?)
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DoodlerDude wrote:
Personally, I think a collab doing pokemon isn't that advanced. IF Runaway studios makes a game LIKE pokemon but thinks of it's on characters, storyline, plot, I think it will be much better. I'm wondering if it might be too much like spectrum by wes64. Maybe you guys could do a racing game or an airplane/jet game (runaway studios...runway....connection?)
You're right. But, an RPG is what we voted.
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Yoshiboy wrote:
Ok. Can you start the scrolling scripts?
Should we do x and y scrolling, or just x?
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Yoshiboy wrote:
I NEED A HEAD ASSISTANT!!!!!!!!!!!!!!!!! PLEASE LOOK AT THE FIRST POST!!!!!!!!!!
I would, but I I am not an admin or another high rank.
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The scrolling also has wall jumping, if you don't want it, just say so.
Last edited by berberberber (2012-06-02 21:21:14)
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berberberber wrote:
Yoshiboy wrote:
I NEED A HEAD ASSISTANT!!!!!!!!!!!!!!!!! PLEASE LOOK AT THE FIRST POST!!!!!!!!!!
I would, but I I am not an admin or another high rank.
Um, you don't have to be an admin... I'm just very picky when it comes to this. Amd wall jumping is good.
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berberberber wrote:
should we have kirby style characters?
Kirby, I like that. But they're hard to draw... I was thinking more like those little squarish guys... But Kirby is better. It would just be hard to do the sensing. You're choice.
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We could always have a go to sprite loop, so the character would be like a mask?
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berberberber wrote:
We could always have a go to sprite loop, so the character would be like a mask?
There is a way to have the sensor be inside the main sprite. All you need to do is have it switch to the sensing costume, then write all the sensing scripts, and then switch it back to the Kirby costume.
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need a Head assistant. Please, if you are a member, and feel like you have what it takes, fill out this form:
Username: berberberber
Activity: (on a scale of 1-10)10
Reasons: I like this collab a lot.
Some impressive things about you on Scratch: Over 1,000 views one one of my projects
Are you a high rank or admin on any other collabs? How many?: 1 (Chief of programming)
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berberberber wrote:
need a Head assistant. Please, if you are a member, and feel like you have what it takes, fill out this form:
Username: berberberber
Activity: (on a scale of 1-10)10
Reasons: I like this collab a lot.
Some impressive things about you on Scratch: Over 1,000 views one one of my projects
Are you a high rank or admin on any other collabs? How many?: 1 (Chief of programming)
Ok. Thank you.
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