jvvg wrote:
I think you turn off fill screen, and then alt-click the logo a couple (four?) times and click the marker icon.
But first you need to replace the .dll files if you're importing it (recommended).
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By SC, do you mean source code?
If yes, what you do is this:
-Shift-click the file menu
-Click "Turn fill screen off"
-Click or right click the white area
-Click "Open"
-Click "Browser"
If these are wrong, sorry. In Insanity, I just made an option in the dev menu for that, as I use it so much.
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coolhogs wrote:
jvvg wrote:
It's around the forums in various places. Try Googling it.
Can you at least tell me how to make menu tabs like File?
I need to re-learn Squeak a bit, but I think it's...
It's in Scratch-UI-Panes -> ScratchFrameMorph (Instance) -> menu/button actions -> createMenuPanel
to add a new menu to the menu bar.
To create a new menu, copy editMenu, and then add it in the createMenuPanel thing by copying code for another.
Edit: Please don't spam other topics to get me to answer a question. I can find topics on my own.
Last edited by jvvg (2012-06-02 19:02:52)
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Sorry, I'm not good at explaining things.
To create the menu, you copy editMenu (the code for the "Edit" menu) to something else (such as "devMenu"). Edit the menu to have the options you need, by following the model given in the pre-existing options.
Then, you go in createMenuPanel, and then copy the code to create another menu and link it to your new menu.
Also, nice touch deleting the post saying to look here.
Last edited by jvvg (2012-06-02 19:19:10)
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Sorry...
I was able to find this out on my own, I think you can too.
One of the skills necessary to developing a mod is learning how to find out information yourself, or be able to create something if it hasn't been created yet (this follows an old quote "I will either find a way or make one!").
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