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basically like a game where you can stand on a sprite and not go through it. From the bottom.
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What you have to do is:
When gf clicked Forever If <[right arrow v] key pressed?> Change x by (2) End If <left arrow v] key pressed?> Change x by (-2) End If <<[up arrow v] key pressed> and <not <touching color [color of bottom of sprite]?>>> Change y by (14) End
Last edited by turkey3 (2012-05-27 14:12:57)
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turkey3 wrote:
What you have to do is:
When gf clicked Forever If <[right arrow v] key pressed?> Change x by (2) End If <[left arrow v] key pressed?> Change x by (-2) End If <<[up arrow v] key pressed?> and <not <touching color [color of bottom of sprite]?>>> Change y by (14) End
I guess that would work, but turkey could use half-ish gravity, such as:
when gf clicked forever if <touching color [Color of top of sprite]?> change y by [5] end if <touching color [color of bottom of sprite]?> change y by [-5] end
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