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Is there anyway to delay a sprite's speach so the other one can talk first with out them both going off at the same time?Thanks an advance!Becca612
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yes it is called the wait button or the use of broadcasting<wait( )secsc> use this to wait a while then the sprite may talk or use broadcasting<broadcast[ talk <when I receive[ talk <say[ ]for( )secs>Hope that helped!
Thanks so much! It works! Thanks!Becca612
no problem! also you can add me as a friend! just click on my name and click the add as friend button!Scratch-On