This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2012-05-16 15:21:14

Alynatrill
Scratcher
Registered: 2010-09-28
Posts: 100+

Official Diablo 2 Scratch Thread [In Development]

Updates
Looking for someone to help develop a random drop system. Please contact me.

Version 0.3.3
Added 1 More Talent
Added Talent Descriptions
Adjusted Volley Damage
Adjusted Kill Shot Damage

Hello. This is my official thread for my Diablo 2 based game in Scratch. My other one was getting messy and was shared with another of my projects so I deleted it and made this one.

Diablo II

Diablo II is a game made by Blizzard Entertainment. I have been working on this game for a few months, but recently took a break to work on my music development. Now I'm back and plan on finishing the game.

Diablo II consists of 5 acts, I will be making 1 act per project because I don't even have the first area of act 1 done and the project is already getting very big.

Like the title says, this is in development so the project isn't done yet. It still needs a of work.

What's In This Game?

Currently In-Game
-Monsters. Lots of monsters.
-Vendors/Quest Givers (Not Scripted)
-Spells/Skills
-Attributes
-Leveling/Experience
-Smooth Movement
-Health/Mana
-Potions
-Bags (No Items Yet)

What's Coming
-Talents
-Items
-A Lot More Areas
-Skill Points
-Randomly Generated Drops

I'm looking for someone to help me with randomly generated drops. If you're interested please let me know either here or on the project. You will be credited for your work of course.

Please leave any comments/suggestions/concerns here. I take all suggestions into consideration, but if I feel it won't work, I won't be adding it.

Last edited by Alynatrill (2012-06-05 14:57:54)

Offline

 

#2 2012-05-16 15:22:20

Alynatrill
Scratcher
Registered: 2010-09-28
Posts: 100+

Re: Official Diablo 2 Scratch Thread [In Development]

Update Archive

Version 0.2.0
Minor Graphical Updates
Fixed A Bug Causing Fallen Miniboss To Not Hurt Mage
Added Potions

Version 0.3.0
Added Stat Points
Spend Stat Points When You Level

Version 0.3.1
Increased Base Stats
Changed Demon Hunter Damage
Person Now Points Toward Mouse Pointer When Casting A Skill
Fixed Stat Screen Bugs
Decreased Fallen Miniboss Damage

Version 0.3.2
Added 2 Talents
Changed Mana and Health

Version 0.3.3
Added 1 More Talent
Added Talent Descriptions
Adjusted Volley Damage
Adjusted Kill Shot Damage

Last edited by Alynatrill (2012-05-31 14:51:38)

Offline

 

#3 2012-05-22 14:04:45

Alynatrill
Scratcher
Registered: 2010-09-28
Posts: 100+

Re: Official Diablo 2 Scratch Thread [In Development]

Bump. Still looking for help with developing randomly generated drops.

Offline

 

#4 2012-05-22 15:26:36

Alynatrill
Scratcher
Registered: 2010-09-28
Posts: 100+

Re: Official Diablo 2 Scratch Thread [In Development]

New Link For v0.3 (Also updated in main post)

Diablo II


Enjoy!

Offline

 

#5 2012-05-29 14:17:55

cicekgonder
New Scratcher
Registered: 2012-05-29
Posts: 1

Re: Official Diablo 2 Scratch Thread [In Development]

Alynatrill wrote:

Updates
Looking for someone to help develop a random drop system. Please contact me.

Version 0.3.0
Added Stat Points
Spend Stat Points When You Level

Hello. This is my official thread for my Diablo 2 based game in Scratch. My other one was getting messy and was shared with another of my projects so I deleted it and made this one.

Diablo II

Diablo II is a game made by Blizzard Entertainment. I have been working on this game for a few months, but recently took a break to work on my music development. Now I'm back and plan on finishing the game.

Diablo II consists of 5 acts, I will be making 1 act per project because I don't even have the first area of act 1 done and the project is already getting very big.

Like the title says, this is in development so the project isn't done yet. It still needs a of work.

What's In This Game?

Currently In-Game
-Monsters. Lots of monsters.
-Vendors/Quest Givers (Not Scripted)
-Spells/Skills
-Attributes
-Leveling/Experience
-Smooth Movement
-Health/Mana
-Potions (Not Scripted)
-Bags (No Items Yet)

What's Coming
-Talents
-Items
-A Lot More Areas
-Skill Points
-Randomly Generated Drops

I'm looking for someone to help me with randomly generated drops. If you're interested please let me know either here or on the project. You will be credited for your work of course.

Please leave any comments/suggestions/concerns here. I take all suggestions into consideration, but if I feel it won't work, I won't be adding it.

----------------------------------------------------------------
http://www.cicekgonder.in sizlerde sevdiklerinize cicek gonder in.

Offline

 

#6 2012-05-29 23:16:59

Alynatrill
Scratcher
Registered: 2010-09-28
Posts: 100+

Re: Official Diablo 2 Scratch Thread [In Development]

Bump, new version. Talents will be finished by next Wednesday. I have finals coming up so work will be a little slower. Please share this around I've put a lot of work into it although it is only a small fraction of the game.

Still looking for help developing a loot system.

Offline

 

#7 2012-05-30 01:03:48

royjrdude
New Scratcher
Registered: 2012-05-24
Posts: 5

Re: Official Diablo 2 Scratch Thread [In Development]

Could you have every enemy upon death set a value to change to a random item sprite and based upon certaint values make the item from a select list randomly?

Offline

 

#8 2012-05-30 23:39:42

Alynatrill
Scratcher
Registered: 2010-09-28
Posts: 100+

Re: Official Diablo 2 Scratch Thread [In Development]

Because of how I have the enemies developed, I would have to change a lot of their scripts.

Thanks for the suggestion, I'll think about trying it.

Offline

 

#9 2012-05-31 15:07:50

Alynatrill
Scratcher
Registered: 2010-09-28
Posts: 100+

Re: Official Diablo 2 Scratch Thread [In Development]

Bump, new update

Offline

 

#10 2012-06-05 14:56:11

Alynatrill
Scratcher
Registered: 2010-09-28
Posts: 100+

Re: Official Diablo 2 Scratch Thread [In Development]

Bump!

Offline

 

Board footer