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#1 2012-05-19 14:13:24

Failord
Scratcher
Registered: 2012-01-07
Posts: 53

Scratch 2.0- cloning stuff

There needs to be a cap on the total number of clones the program can make. My suggestion is 200 max, but you can adjust the cap lower if it suits you.

Last edited by Failord (2013-01-23 22:18:01)

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#2 2012-05-19 15:31:03

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Scratch 2.0- cloning stuff

Failord wrote:

There needs to be a cap on the total number of clones the program can make. My suggestion is 50 max, but you can adjust the cap lower if it suits you.

It's 1000 clones at a time.

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#3 2012-05-20 05:08:24

jontmy00
Scratcher
Registered: 2011-11-28
Posts: 1000+

Re: Scratch 2.0- cloning stuff

scimonster wrote:

Failord wrote:

There needs to be a cap on the total number of clones the program can make. My suggestion is 50 max, but you can adjust the cap lower if it suits you.

It's 1000 clones at a time.

I'm curious. How did you know?  tongue


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#4 2012-05-20 13:50:14

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Scratch 2.0- cloning stuff

jontmy00 wrote:

scimonster wrote:

Failord wrote:

There needs to be a cap on the total number of clones the program can make. My suggestion is 50 max, but you can adjust the cap lower if it suits you.

It's 1000 clones at a time.

I'm curious. How did you know?  tongue

A little bird told me. Named johnm.

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#5 2012-05-20 14:41:11

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Scratch 2.0- cloning stuff

Quick, add to the Scratch Wiki that johnm is a bird!


Posts: 20000 - Show all posts

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#6 2012-05-20 18:54:44

Kangahero
New Scratcher
Registered: 2012-05-17
Posts: 63

Re: Scratch 2.0- cloning stuff

veggieman001 wrote:

Quick, add to the Scratch Wiki that johnm is a bird!

+1

Also, why would 1,000 clones be needed?  tongue

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#7 2012-05-20 19:04:34

Borrego6165
Scratcher
Registered: 2011-03-10
Posts: 1000+

Re: Scratch 2.0- cloning stuff

so what happens if it reaches 1000? does it just stop?


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#8 2012-05-20 20:19:32

Kangahero
New Scratcher
Registered: 2012-05-17
Posts: 63

Re: Scratch 2.0- cloning stuff

It may reset, I haven't fooled with it much.

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#9 2012-05-21 01:21:20

ManaUser
Scratcher
Registered: 2009-03-11
Posts: 100+

Re: Scratch 2.0- cloning stuff

Kangahero wrote:

Also, why would 1,000 clones be needed?  tongue

I think the point was to make it higher than you'd ever need, so you won't have to worry about it.


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#10 2012-05-21 04:38:56

trinary
Scratcher
Registered: 2012-01-29
Posts: 1000+

Re: Scratch 2.0- cloning stuff

The project would probably freeze before it reached 1000 clones...


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#11 2012-05-21 09:12:04

jontmy00
Scratcher
Registered: 2011-11-28
Posts: 1000+

Re: Scratch 2.0- cloning stuff

trinary wrote:

The project would probably freeze before it reached 1000 clones...

True. I tested in on my new PC and it crashed at 526.  tongue

Last edited by jontmy00 (2012-05-21 09:12:20)


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