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#1 2012-05-19 19:08:34

technoboy10
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Registered: 2007-08-25
Posts: 1000+

2.0 Inappropriate Language - What to do?

In the chat rooms in the Scratch 2.0 prototype, there was a significant amount of swearing. Should someone report the project? If not, then what?


So long, 1.4.
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#2 2012-05-19 20:13:15

sonicfan12p
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Registered: 2011-11-16
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

What chat rooms? If there was swearing, it needs to be reported!

Last edited by sonicfan12p (2012-05-19 20:13:40)


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#3 2012-05-19 20:37:16

jji7skyline
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Registered: 2010-03-08
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

sonicfan12p wrote:

What chat rooms? If there was swearing, it needs to be reported!

Yup, just report the swearing, and if the problem is with the project, it will be removed, and the owner will probably be sent a warning.

If people are swearing on a project, report it and the Scratch Team will handle it.  smile


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#4 2012-05-19 22:45:57

hdarken
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Registered: 2008-06-26
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

I went on it and someone impersonated me and said some bad stuff.  hmm


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#5 2012-05-20 00:27:53

BoltBait
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Registered: 2009-03-09
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

hdarken wrote:

I went on it and someone impersonated me and said some bad stuff.

This is easy to do since there is no USERNAME reporter block.


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#6 2012-05-20 00:38:47

veggieman001
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Registered: 2010-02-20
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

BoltBait wrote:

hdarken wrote:

I went on it and someone impersonated me and said some bad stuff.

This is easy to do since there is no USERNAME reporter block.

Yep. Not having one leads to bad things, but having one leads to bad things. :L


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#7 2012-05-20 00:48:33

BoltBait
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Registered: 2009-03-09
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Re: 2.0 Inappropriate Language - What to do?

veggieman001 wrote:

BoltBait wrote:

hdarken wrote:

I went on it and someone impersonated me and said some bad stuff.

This is easy to do since there is no USERNAME reporter block.

Yep. Not having one leads to bad things, but having one leads to bad things. :L

I disagree.

I gave a good solution in another thread where the user is prompted to allow access to their username.


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#8 2012-05-20 00:55:20

veggieman001
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Registered: 2010-02-20
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

BoltBait wrote:

veggieman001 wrote:

BoltBait wrote:

This is easy to do since there is no USERNAME reporter block.

Yep. Not having one leads to bad things, but having one leads to bad things. :L

I disagree.

I gave a good solution in another thread where the user is prompted to allow access to their username.

That is neither of those, so I still win.  wink
I agree with that, though.


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#9 2012-05-20 01:29:49

ManaUser
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Registered: 2009-03-11
Posts: 100+

Re: 2.0 Inappropriate Language - What to do?

What are the bad things that come from a username block? Off hand the only bad thing I can think of is that alot of people may start making projects that don't work unless you log in, which would be mildly annoying.


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#10 2012-05-20 01:36:52

BoltBait
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Registered: 2009-03-09
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

An example was given something like this:

if <(USERNAME) = [ManaUser]>
  be mean
else
  be nice
But, I think this argument is flawed because there is still accountability in that the script can be viewed by anyone and everyone will know who wrote the script.

Last edited by BoltBait (2012-05-20 01:39:04)


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#11 2012-05-20 01:42:26

trinary
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Registered: 2012-01-29
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

ManaUser wrote:

What are the bad things that come from a username block? Off hand the only bad thing I can think of is that alot of people may start making projects that don't work unless you log in, which would be mildly annoying.

Private chat rooms, which can be hard to moderate.


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#12 2012-05-20 09:48:36

technoboy10
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Registered: 2007-08-25
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

Getting off-topic, people...


So long, 1.4.
http://goo.gl/3JEV9

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#13 2012-05-20 09:53:23

NeilWest
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Registered: 2010-01-06
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

I have a good (yet complicated for less-experienced users) solution. Before a post is submitted, you can use list scanning to check for any inappropriate language from a list. Highly recommended you have a vast knowledge of swears however. Basically, it converts the text into a list, and if the scanner finds a combination of letters that spell out a bad word, then it cancels the submission.

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#14 2012-05-20 09:58:47

technoboy10
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Registered: 2007-08-25
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

NeilWest wrote:

I have a good (yet complicated for less-experienced users) solution. Before a post is submitted, you can use list scanning to check for any inappropriate language from a list. Highly recommended you have a vast knowledge of swears however. Basically, it converts the text into a list, and if the scanner finds a combination of letters that spell out a bad word, then it cancels the submission.

It was in someone else's project.


So long, 1.4.
http://goo.gl/3JEV9

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#15 2012-05-20 10:17:47

veggieman001
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Registered: 2010-02-20
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

NeilWest wrote:

I have a good (yet complicated for less-experienced users) solution. Before a post is submitted, you can use list scanning to check for any inappropriate language from a list. Highly recommended you have a vast knowledge of swears however. Basically, it converts the text into a list, and if the scanner finds a combination of letters that spell out a bad word, then it cancels the submission.

But then you have swear words in the source of your project :I


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#17 2012-05-20 11:47:27

Kangahero
New Scratcher
Registered: 2012-05-17
Posts: 63

Re: 2.0 Inappropriate Language - What to do?

Chat room? First time I've heard of this. I'll go check it out.

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#18 2012-05-20 11:54:38

zeusoflightning
Scratcher
Registered: 2012-04-11
Posts: 16

Re: 2.0 Inappropriate Language - What to do?

veggieman001 wrote:

NeilWest wrote:

I have a good (yet complicated for less-experienced users) solution. Before a post is submitted, you can use list scanning to check for any inappropriate language from a list. Highly recommended you have a vast knowledge of swears however. Basically, it converts the text into a list, and if the scanner finds a combination of letters that spell out a bad word, then it cancels the submission.

But then you have swear words in the source of your project :I

Well,couldnt you just have the list be called:Dont look!Warning!Swears!Particularly if you dont know any!Or something like that?PLus,isnt it possible to put a download lock?(Ive never tried or wanted to)

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#19 2012-05-20 13:42:23

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

I took mine down because of that.  hmm
I think the only good solution is to censor all cloud data before being sent to the server.

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#20 2012-05-20 17:20:26

technoboy10
Scratcher
Registered: 2007-08-25
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

Hey all,
got a reply from the ST about this problem.

Lightnin wrote:

Yep, we have to do some work to deal with that problem.


So long, 1.4.
http://goo.gl/3JEV9

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#21 2012-05-20 20:29:22

thebriculator
Scratcher
Registered: 2011-07-11
Posts: 500+

Re: 2.0 Inappropriate Language - What to do?

Yeah, at this chatroom ([link removed by moderator - it's better just not to link to it if there's rude content]) there was a lot of profanity.
One way to fix that would be to only keep 50 or so lines in the list, so if there was profanity, you could bump it off the list.

Also, flagging in 2.0 doesn't work yet.
(Btw, someone should delete that list soon)

Last edited by scimonster (2012-05-21 13:54:45)


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#22 2012-05-20 20:39:29

Mokat
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Registered: 2011-12-08
Posts: 1000+

Re: 2.0 Inappropriate Language - What to do?

veggieman001 wrote:

BoltBait wrote:

hdarken wrote:

I went on it and someone impersonated me and said some bad stuff.

This is easy to do since there is no USERNAME reporter block.

Yep. Not having one leads to bad things, but having one leads to bad things. :L

like:

when gf clicked
forever if <(username)=[Mokat]>
say [bad word] for (2) secs
end

Last edited by Mokat (2012-05-20 20:39:48)


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#23 2012-05-21 01:39:25

ManaUser
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Registered: 2009-03-11
Posts: 100+

Re: 2.0 Inappropriate Language - What to do?

This information is obsolete, see my next post.

So here's my little attempt at word filter. The word list is lightly encrypted, but I still didn't have the guts to put real profanity in there, so I used the made up insults from Morrowind. Anyway, you can easily add your own words right from the demo.

It only blocks whole words, so it won't make the classic mistake of censoring "classic", but that does mean you have to tackle "scratch", "scratched", "scratcher", "scratching", etc separately.

In the Flash player running Turbo Mode it works so fast you won't notice anything, but without Turbo Mode it's pretty miserable. It could be optimized some, but didn't have the patience.

Last edited by ManaUser (2012-05-22 00:21:36)


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#24 2012-05-21 02:08:00

NeilWest
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Registered: 2010-01-06
Posts: 1000+

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#25 2012-05-22 00:09:06

ManaUser
Scratcher
Registered: 2009-03-11
Posts: 100+

Re: 2.0 Inappropriate Language - What to do?

Updated my filter demo. I added wildcard support, so "?badword?" would match "superbadword", "badwords", etc. It also uses a simple but more or less irreversible hash function now, so I went ahead and loaded it with hashes of real swears. Have fun.

I strongly recommend the Flash player, but if you can't use that, at least use Turbo.

Last edited by ManaUser (2012-05-22 00:20:12)


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