I want to make a platformer with velocity, but I don't know how. Could anyone help me?
If you are expirenced with velocity could you post below please.
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If you want, check out Music Marathon, a collab between Hardmath123, applejack, and me.
Here's a basic overview: Velocity is a vector quantity (having two components) that tells us how fast something moves ever "frame of reference." The two components refer to x velocity and y velocity, which almost always function independently of one another. In a 1s1s project, a frame is equal to one repetition of the "forever" loop. In a project that uses velocity, the x and y positions are changed each frame by the velocity quantities. Changing the x-velocity makes the character move to the right or left; the y-velocity makes the character move up and down. Stopping movement completely can be achieved by setting both x-velocity and y-velocity to 0.
If you need help with specific scripts, I'll see what I can do.
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amcerbu wrote:
If you want, check out Music Marathon, a collab between Hardmath123, applejack, and me.
Here's a basic overview: Velocity is a vector quantity (having two components) that tells us how fast something moves ever "frame of reference." The two components refer to x velocity and y velocity, which almost always function independently of one another. In a 1s1s project, a frame is equal to one repetition of the "forever" loop. In a project that uses velocity, the x and y positions are changed each frame by the velocity quantities. Changing the x-velocity makes the character move to the right or left; the y-velocity makes the character move up and down. Stopping movement completely can be achieved by setting both x-velocity and y-velocity to 0.
If you need help with specific scripts, I'll see what I can do.
Ok! Thank you for the the help.
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