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Is there some way to make sprites wrap instead of bounce when they hit stage wall? Other than brute force programming it?
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Wrap?
What do you mean by 'wrap' ?
trinary wrote:What do you mean by 'wrap' ?
If the sprite goes on the left side of the screen 20px., the 20px. on its left-side will "wrap" over to the right-side, as if the stage was a cylinder.
Like asteroids, that old school video game that kicks today's video games?You have to program it. Sorry.