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#476 2012-05-08 18:47:52

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Chat.PY and Other Features

DigiTechs wrote:

Magnie wrote:

ohaiderstudios wrote:

This Must Not Die!!!!!

No, it shan't! I'm going to be showing this off on Scratch Day (May 12th for me).

Can anyone be on during 2-4pm? (Not sure when I'll be showing it off)

What time zone? I might be on 12th may 2-4PM in my time (which is (UTC) Dublin, Edinburgh, Libson, London - according to my PC clock.)
EDIT: But ofcourse i'll be connecting over the actual project  smile

MST (-7) would be the Time Zone, Day Light Savings is also in effect.

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#477 2012-05-10 10:34:25

Squawkers13
Scratcher
Registered: 2010-11-20
Posts: 500+

Re: Chat.PY and Other Features

Scratch 2.0 would render your server useless!


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#478 2012-05-10 11:07:22

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Chat.PY and Other Features

Squawkers13 wrote:

Scratch 2.0 would render your server useless!

Not entirely true. I've been talking to the ST about Mesh and Remote Sensors, and I believe they will be available in the full version of Scratch 2.0 since Remote Sensors is required for the WeDo blocks and stuff.

I might make another chat that uses Cloud variables, but that would require some interesting changes to how I would end up coding it since there isn't a central server that the clients connect to and I won't be able to control the Cloud variables and stuff very well since anyone will be able to change the code.

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#479 2012-05-10 11:11:29

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Chat.PY and Other Features

Magnie wrote:

Squawkers13 wrote:

Scratch 2.0 would render your server useless!

Not entirely true. I've been talking to the ST about Mesh and Remote Sensors, and I believe they will be available in the full version of Scratch 2.0 since Remote Sensors is required for the WeDo blocks and stuff.

I might make another chat that uses Cloud variables, but that would require some interesting changes to how I would end up coding it since there isn't a central server that the clients connect to and I won't be able to control the Cloud variables and stuff very well since anyone will be able to change the code.

But the code changes would use copies of the variables and lists, I think.


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#480 2012-05-10 11:15:52

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Chat.PY and Other Features

veggieman001 wrote:

Magnie wrote:

Squawkers13 wrote:

Scratch 2.0 would render your server useless!

Not entirely true. I've been talking to the ST about Mesh and Remote Sensors, and I believe they will be available in the full version of Scratch 2.0 since Remote Sensors is required for the WeDo blocks and stuff.

I might make another chat that uses Cloud variables, but that would require some interesting changes to how I would end up coding it since there isn't a central server that the clients connect to and I won't be able to control the Cloud variables and stuff very well since anyone will be able to change the code.

But the code changes would use copies of the variables and lists, I think.

Well, since you are able to edit the project without actually copying it, I would think that it might use the same cloud objects. Though I can see how it would use a copy of the lists to prevent that. Thanks for the reassurance.  tongue

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#481 2012-05-10 11:41:00

veggieman001
Scratcher
Registered: 2010-02-20
Posts: 1000+

Re: Chat.PY and Other Features

Magnie wrote:

veggieman001 wrote:

Magnie wrote:

Not entirely true. I've been talking to the ST about Mesh and Remote Sensors, and I believe they will be available in the full version of Scratch 2.0 since Remote Sensors is required for the WeDo blocks and stuff.

I might make another chat that uses Cloud variables, but that would require some interesting changes to how I would end up coding it since there isn't a central server that the clients connect to and I won't be able to control the Cloud variables and stuff very well since anyone will be able to change the code.

But the code changes would use copies of the variables and lists, I think.

Well, since you are able to edit the project without actually copying it, I would think that it might use the same cloud objects. Though I can see how it would use a copy of the lists to prevent that. Thanks for the reassurance.  tongue

Well otherwise there'd be a lot of problems with people messing up others' project so they'd kind of have to do that.


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#482 2012-05-12 03:21:06

DigiTechs
Scratcher
Registered: 2011-04-30
Posts: 500+

Re: Chat.PY and Other Features

Magnie wrote:

DigiTechs wrote:

Magnie wrote:

No, it shan't! I'm going to be showing this off on Scratch Day (May 12th for me).

Can anyone be on during 2-4pm? (Not sure when I'll be showing it off)

What time zone? I might be on 12th may 2-4PM in my time (which is (UTC) Dublin, Edinburgh, Libson, London - according to my PC clock.)
EDIT: But ofcourse i'll be connecting over the actual project  smile

MST (-7) would be the Time Zone, Day Light Savings is also in effect.

Ok. I'm online now - It's the 12th May for me.
EDIT: Uhmm.. The server went down?

Last edited by DigiTechs (2012-05-12 03:45:11)


I'm back.
Maybe.

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#483 2012-05-12 10:14:07

zippynk
Scratcher
Registered: 2011-07-23
Posts: 500+

Re: Chat.PY and Other Features

DigiTechs wrote:

Magnie wrote:

DigiTechs wrote:

What time zone? I might be on 12th may 2-4PM in my time (which is (UTC) Dublin, Edinburgh, Libson, London - according to my PC clock.)
EDIT: But ofcourse i'll be connecting over the actual project  smile

MST (-7) would be the Time Zone, Day Light Savings is also in effect.

Ok. I'm online now - It's the 12th May for me.
EDIT: Uhmm.. The server went down?

DigiTechs: Try re-joining mesh to scratch.playfultest.tk.

Magnie: I don't think I'll be able to go on later today, conflicting schedule.

Last edited by zippynk (2012-05-12 10:17:01)


https://dl.dropbox.com/u/60598636/trifocal_interlude_soundcloud_button.png

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#484 2012-05-12 10:44:37

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Chat.PY and Other Features

zippynk wrote:

DigiTechs wrote:

Magnie wrote:


MST (-7) would be the Time Zone, Day Light Savings is also in effect.

Ok. I'm online now - It's the 12th May for me.
EDIT: Uhmm.. The server went down?

DigiTechs: Try re-joining mesh to scratch.playfultest.tk.

Magnie: I don't think I'll be able to go on later today, conflicting schedule.

Digi: Could you explain how it's down? Cause I can get on.

Zippynk: Okay, that's all right.  smile

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#485 2012-05-12 11:06:24

bobbybee
Scratcher
Registered: 2009-10-18
Posts: 1000+

Re: Chat.PY and Other Features

Magnie wrote:

zippynk wrote:

DigiTechs wrote:


Ok. I'm online now - It's the 12th May for me.
EDIT: Uhmm.. The server went down?

DigiTechs: Try re-joining mesh to scratch.playfultest.tk.

Magnie: I don't think I'll be able to go on later today, conflicting schedule.

Digi: Could you explain how it's down? Cause I can get on.

Zippynk: Okay, that's all right.  smile

I'll be on 2-3 MST today,


I support the Free Software Foundation. Protect our digital rights!

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#486 2012-05-12 12:58:46

Nomolos
Scratcher
Registered: 2011-07-29
Posts: 1000+

Re: Chat.PY and Other Features

Today's the day of the scratch convention!!! See you all there! (If you're going.)


Goodbye 1.4. I'll always remember you and treasure your awesomeness in my heart.
RIP 1.4: 2007-2013 *Sniffles* *Sobs* *Bursts into tears*

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#487 2012-05-12 13:01:46

Nomolos
Scratcher
Registered: 2011-07-29
Posts: 1000+

Re: Chat.PY and Other Features

Magnie wrote:

Nomolos wrote:

Magnie wrote:


No, it shan't! I'm going to be showing this off on Scratch Day (May 12th for me).

Can anyone be on during 2-4pm? (Not sure when I'll be showing it off)

I would but I am going to scratch day convention also! See you there!

Hmm, you are going to the same one as me if I am correct. Will you be bringing a laptop or anything? Cause maybe we can link up for the demo?

No I won't be bringing a laptop. They say they have computers there.


Goodbye 1.4. I'll always remember you and treasure your awesomeness in my heart.
RIP 1.4: 2007-2013 *Sniffles* *Sobs* *Bursts into tears*

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#488 2012-05-12 15:22:23

DigiTechs
Scratcher
Registered: 2011-04-30
Posts: 500+

Re: Chat.PY and Other Features

Magnie wrote:

zippynk wrote:

DigiTechs wrote:


Ok. I'm online now - It's the 12th May for me.
EDIT: Uhmm.. The server went down?

DigiTechs: Try re-joining mesh to scratch.playfultest.tk.

Magnie: I don't think I'll be able to go on later today, conflicting schedule.

Digi: Could you explain how it's down? Cause I can get on.

Zippynk: Okay, that's all right.  smile

It was down about at 1AM in your time, which is 8AM my time.

Also, it works fine now.. I'll be joining. It's 13:21 where you are according to my time


I'm back.
Maybe.

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#489 2012-05-12 15:24:49

DigiTechs
Scratcher
Registered: 2011-04-30
Posts: 500+

Re: Chat.PY and Other Features

Hmm. It seems that I cannot post again..
EDIT: Fixed.. Seems to be a bug in connections.
And Magnie, ON THA SERVAH!

Last edited by DigiTechs (2012-05-12 16:02:16)


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#490 2012-05-12 18:23:31

bobbybee
Scratcher
Registered: 2009-10-18
Posts: 1000+

Re: Chat.PY and Other Features

I'm muted.


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#491 2012-05-12 20:17:47

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Chat.PY and Other Features

Thank you all that got on! Namely Bobbybee, DigiTech, Nomolos, Ohaider, and Zippynk (even though you were only idling  tongue )!

Sorry for ignoring you guys half the time, I was answering questions and showing things. Like how to enable Mesh and I (attempted) to connect through the mirror, but they had a firewall blocking outbound connections from Java.  tongue

I completely forgot to show off the browser client, but oh well.  tongue

All I can say is the demo was a success! Thanks again!  big_smile

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#492 2012-05-12 20:41:53

bobbybee
Scratcher
Registered: 2009-10-18
Posts: 1000+

Re: Chat.PY and Other Features

Yay! I'm listed first  tongue  . Well, we're all proud of you (but I'm still upset you didn't catch it on video)


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#493 2012-05-12 21:13:23

Bklecka
Scratcher
Registered: 2011-08-27
Posts: 1000+

Re: Chat.PY and Other Features

noooo!!!! i missed it.
sad


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#494 2012-05-12 22:09:44

ohaiderstudios
Scratcher
Registered: 2010-10-31
Posts: 100+

Re: Chat.PY and Other Features

Why does bobbybee get to be listed first? I was on the longest  tongue

Joking of course...it was an honor to be a part of your demo


Fork Clamor on GitHub!

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#495 2012-05-12 22:24:29

zippynk
Scratcher
Registered: 2011-07-23
Posts: 500+

Re: Chat.PY and Other Features

Magnie wrote:

Thank you all that got on! Namely Bobbybee, DigiTech, Nomolos, Ohaider, and Zippynk (even though you were only idling  tongue )!

Sorry for ignoring you guys half the time, I was answering questions and showing things. Like how to enable Mesh and I (attempted) to connect through the mirror, but they had a firewall blocking outbound connections from Java.  tongue

I completely forgot to show off the browser client, but oh well.  tongue

All I can say is the demo was a success! Thanks again!  big_smile

Hmm... I wasn't on... must've been a ghost.


https://dl.dropbox.com/u/60598636/trifocal_interlude_soundcloud_button.png

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#496 2012-05-12 22:30:17

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Chat.PY and Other Features

Everyone was listed in alphabetic order. So no one was placed "higher" over anyone else.  smile

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#497 2012-05-13 12:45:48

DigiTechs
Scratcher
Registered: 2011-04-30
Posts: 500+

Re: Chat.PY and Other Features

Hey Magnie, I made a Panther client for Chat.py - I don't know why, I just felt like it - Everything works, except for Authentication..


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#498 2012-05-13 13:54:51

scimonster
Community Moderator
Registered: 2010-06-13
Posts: 1000+

Re: Chat.PY and Other Features

Magnie wrote:

Squawkers13 wrote:

Scratch 2.0 would render your server useless!

Not entirely true. I've been talking to the ST about Mesh and Remote Sensors, and I believe they will be available in the full version of Scratch 2.0 since Remote Sensors is required for the WeDo blocks and stuff.

I might make another chat that uses Cloud variables, but that would require some interesting changes to how I would end up coding it since there isn't a central server that the clients connect to and I won't be able to control the Cloud variables and stuff very well since anyone will be able to change the code.

You can't call it Chat.SB2. I trademarked it.  big_smile

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#499 2012-05-13 23:24:30

zippynk
Scratcher
Registered: 2011-07-23
Posts: 500+

Re: Chat.PY and Other Features

scimonster wrote:

Magnie wrote:

Squawkers13 wrote:

Scratch 2.0 would render your server useless!

Not entirely true. I've been talking to the ST about Mesh and Remote Sensors, and I believe they will be available in the full version of Scratch 2.0 since Remote Sensors is required for the WeDo blocks and stuff.

I might make another chat that uses Cloud variables, but that would require some interesting changes to how I would end up coding it since there isn't a central server that the clients connect to and I won't be able to control the Cloud variables and stuff very well since anyone will be able to change the code.

You can't call it Chat.SB2. I trademarked it.  big_smile

Did you register the trademark?


https://dl.dropbox.com/u/60598636/trifocal_interlude_soundcloud_button.png

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#500 2012-05-14 09:19:23

Magnie
Scratcher
Registered: 2007-12-12
Posts: 1000+

Re: Chat.PY and Other Features

scimonster wrote:

Magnie wrote:

Squawkers13 wrote:

Scratch 2.0 would render your server useless!

Not entirely true. I've been talking to the ST about Mesh and Remote Sensors, and I believe they will be available in the full version of Scratch 2.0 since Remote Sensors is required for the WeDo blocks and stuff.

I might make another chat that uses Cloud variables, but that would require some interesting changes to how I would end up coding it since there isn't a central server that the clients connect to and I won't be able to control the Cloud variables and stuff very well since anyone will be able to change the code.

You can't call it Chat.SB2. I trademarked it.  big_smile

I'll probably call it Cloud Chat.  wink

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