Occasionally I will need to make sure one sprite goes above the other or stamp on the screen for things such as a maze generator. Currently, there is no indicator of what layer a sprite is on and no way to go to that layer. There is also no way to stamp at a layer, you can only stamp the stage. I suggest scratch 2.0 to have these blocks:
([Layer v] of [Sprite v])
set Layer to [1]
<layer #>
Stamp At Layer # [1]
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I support all of those. I also think that for the
<[direction v] of [spritex v]>block, there should be as many things as possible for it. For example:
<[clones v] of [spritex v]>
<[ghost effect v] of [spritex v]> //and color effect, and whirl effect, and mosaic...More of those.
Last edited by TorbyFork234 (2012-05-04 18:46:07)
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TorbyFork234 wrote:
I support all of those. I also think that for the
<[direction v] of [spritex v]>block, there should be as many things as possible for it. For example:<[clones v] of [spritex v]><[ghost effect v] of [spritex v]> //and color effect, and whirl effect, and mosaic...More of those.
Absolutely! Agreed!
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itsmomito wrote:
TorbyFork234 wrote:
I support all of those. I also think that for the
<[direction v] of [spritex v]>block, there should be as many things as possible for it. For example:<[clones v] of [spritex v]><[ghost effect v] of [spritex v]> //and color effect, and whirl effect, and mosaic...More of those.Absolutely! Agreed!
Totally.
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