I cannot figure out how you can have a certain sprite follow the mouse's exact movements. I've seen it in some games, where like it's moving a scope to shoot or such. Can someone tell me how you can do this?
Offline
when gf clicked forever go to [mouse-pointer v] endor
when gf clicked forever go to x: (mouse x) y: (mouse y) end
Last edited by CheeseMunchy (2012-04-28 14:58:16)
Offline
You mean if the mouse movves 5 steps up, the other sprite moves 5 steps up, or the other sprite tries to get to whereever the mouse is?
Offline
CheeseMunchy wrote:
when gf clicked forever go to x: (mouse x) y: (mouse y) end
Thanks Really Helped
Offline