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#451 2012-04-24 01:13:44

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

popopobob wrote:

GameGuy64 wrote:

The1UP wrote:


That would be GameGuy's Duchic.

Yes. I need to work on Duvant and Vanton (evos)

Maybe make a dragon type, all games have those.

Oh, you mean the Pseudo-Legendary? Yeah, maybe.


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#452 2012-04-24 08:31:50

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

The1UP wrote:

popopobob wrote:

GameGuy64 wrote:


Yes. I need to work on Duvant and Vanton (evos)

Maybe make a dragon type, all games have those.

Oh, you mean the Pseudo-Legendary? Yeah, maybe.

I have an idea for a Pseudo-Legendary. It is Steel type and is a little like a bug in shape, but not bug type. It is covered in steel. It's evolution stands upright and has a tail and mini wings and it's Steel/Flying type. Then the Pseudo-Legendary stand's 6 feet and the arms have drills on the ends and large steel wings.


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#453 2012-04-24 11:14:03

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

maxdoss wrote:

The1UP wrote:

popopobob wrote:


Maybe make a dragon type, all games have those.

Oh, you mean the Pseudo-Legendary? Yeah, maybe.

I have an idea for a Pseudo-Legendary. It is Steel type and is a little like a bug in shape, but not bug type. It is covered in steel. It's evolution stands upright and has a tail and mini wings and it's Steel/Flying type. Then the Pseudo-Legendary stand's 6 feet and the arms have drills on the ends and large steel wings.

That... is awesome.


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#454 2012-04-24 14:43:16

GameGuy64
Scratcher
Registered: 2011-09-22
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

I had an idea!
It came from my Drama lesson today...
Some form of music - Like the dance place in (Heart)Gold and (Soul)Silver! And like the kimono girls, they could have some sort of back story OR it is a Gym specializing in Musical Pokémon (maybe Normal type)!


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#455 2012-04-24 14:45:18

GameGuy64
Scratcher
Registered: 2011-09-22
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

maxdoss wrote:

The1UP wrote:

popopobob wrote:


Maybe make a dragon type, all games have those.

Oh, you mean the Pseudo-Legendary? Yeah, maybe.

I have an idea for a Pseudo-Legendary. It is Steel type and is a little like a bug in shape, but not bug type. It is covered in steel. It's evolution stands upright and has a tail and mini wings and it's Steel/Flying type. Then the Pseudo-Legendary stand's 6 feet and the arms have drills on the ends and large steel wings.

Is Six feet its height or number of feet?


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#456 2012-04-24 15:33:12

popopobob
Scratcher
Registered: 2011-05-01
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

I also thought maybe a trio like every game has. Also can I start designing the map? Land version will be surronded by sea and sea version will be surronded by land that is too hot to go on right?


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#457 2012-04-24 15:35:45

GameGuy64
Scratcher
Registered: 2011-09-22
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

popopobob wrote:

I also thought maybe a trio like every game has. Also can I start designing the map? Land version will be surronded by sea and sea version will be surronded by land that is too hot to go on right?

The region kinda has to be the same for both games.


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#458 2012-04-24 15:45:30

pokedirector
Scratcher
Registered: 2010-07-24
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

GameGuy64 wrote:

popopobob wrote:

I also thought maybe a trio like every game has. Also can I start designing the map? Land version will be surronded by sea and sea version will be surronded by land that is too hot to go on right?

The region kinda has to be the same for both games.

Maybe the region is separated into 2 land masses by the ocean, with a strip of land connecting them?  The strip of land could be where you meet and catch the game mascot, then you go explore the other land mass (kinda like HG/SS)?


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#459 2012-04-24 15:59:32

GameGuy64
Scratcher
Registered: 2011-09-22
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

pokedirector wrote:

GameGuy64 wrote:

popopobob wrote:

I also thought maybe a trio like every game has. Also can I start designing the map? Land version will be surronded by sea and sea version will be surronded by land that is too hot to go on right?

The region kinda has to be the same for both games.

Maybe the region is separated into 2 land masses by the ocean, with a strip of land connecting them?  The strip of land could be where you meet and catch the game mascot, then you go explore the other land mass (kinda like HG/SS)?

And you have to bare in mind that it is based on somewhere in Africa.


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#460 2012-04-24 16:12:00

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

GameGuy64 wrote:

pokedirector wrote:

GameGuy64 wrote:


The region kinda has to be the same for both games.

Maybe the region is separated into 2 land masses by the ocean, with a strip of land connecting them?  The strip of land could be where you meet and catch the game mascot, then you go explore the other land mass (kinda like HG/SS)?

And you have to bare in mind that it is based on somewhere in Africa.

Lake Victoria! The biggest lake in Africa!

Well?


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#461 2012-04-24 16:50:44

popopobob
Scratcher
Registered: 2011-05-01
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

The1UP wrote:

GameGuy64 wrote:

pokedirector wrote:


Maybe the region is separated into 2 land masses by the ocean, with a strip of land connecting them?  The strip of land could be where you meet and catch the game mascot, then you go explore the other land mass (kinda like HG/SS)?

And you have to bare in mind that it is based on somewhere in Africa.

Lake Victoria! The biggest lake in Africa!

Well?

Possibly, but lake Victoria isn't that big?


http://i45.tinypic.com/1zqxc29.jpg

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#462 2012-04-24 17:01:45

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

GameGuy64 wrote:

maxdoss wrote:

The1UP wrote:


Oh, you mean the Pseudo-Legendary? Yeah, maybe.

I have an idea for a Pseudo-Legendary. It is Steel type and is a little like a bug in shape, but not bug type. It is covered in steel. It's evolution stands upright and has a tail and mini wings and it's Steel/Flying type. Then the Pseudo-Legendary stand's 6 feet and the arms have drills on the ends and large steel wings.

Is Six feet its height or number of feet?

Height.


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#463 2012-04-24 17:24:11

pokedirector
Scratcher
Registered: 2010-07-24
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

GameGuy64 wrote:

pokedirector wrote:

GameGuy64 wrote:


The region kinda has to be the same for both games.

Maybe the region is separated into 2 land masses by the ocean, with a strip of land connecting them?  The strip of land could be where you meet and catch the game mascot, then you go explore the other land mass (kinda like HG/SS)?

And you have to bare in mind that it is based on somewhere in Africa.

Africa?  Didn't hear about that xD


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#464 2012-04-25 01:53:49

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

popopobob wrote:

The1UP wrote:

GameGuy64 wrote:


And you have to bare in mind that it is based on somewhere in Africa.

Lake Victoria! The biggest lake in Africa!

Well?

Possibly, but lake Victoria isn't that big?

It's so big, you can see it on a World map.


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#465 2012-04-25 07:08:51

pokedirector
Scratcher
Registered: 2010-07-24
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

Also, every generation of Pokemon seems to have a bug Pokemon or two at the start of the game.  Should we make the Mantis Fakemon that bug Pokemon?

Last edited by pokedirector (2012-04-25 07:09:22)


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#466 2012-04-25 07:58:03

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

pokedirector wrote:

Also, every generation of Pokemon seems to have a bug Pokemon or two at the start of the game.  Should we make the Mantis Fakemon that bug Pokemon?

I thought it wasn't going to have an evolution, so I don't think so.


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#467 2012-04-25 15:44:19

pokedirector
Scratcher
Registered: 2010-07-24
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

maxdoss wrote:

pokedirector wrote:

Also, every generation of Pokemon seems to have a bug Pokemon or two at the start of the game.  Should we make the Mantis Fakemon that bug Pokemon?

I thought it wasn't going to have an evolution, so I don't think so.

K.  That was what I was thinking, but I just wanted to make sure.


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#468 2012-04-26 01:11:50

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

I don't think we have a Ghost-type yet...

Is anyone currently working on one?


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#469 2012-04-26 07:35:13

maxdoss
Scratcher
Registered: 2010-07-27
Posts: 1000+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

The1UP wrote:

I don't think we have a Ghost-type yet...

Is anyone currently working on one?

No, not currently. Wait, maybe we could make the Jackal pokemon Ghost/Ground!


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#470 2012-04-26 10:23:31

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

maxdoss wrote:

The1UP wrote:

I don't think we have a Ghost-type yet...

Is anyone currently working on one?

No, not currently. Wait, maybe we could make the Jackal pokemon Ghost/Ground!

Yeah!


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#471 2012-04-26 12:40:14

GameGuy64
Scratcher
Registered: 2011-09-22
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

I had an idea to do with Fakémon making.
I think we should decide all of the Gym types so we can make enough fakémon for each gym to use.

Ghost
Fighting/Normal
Rock/Ground
Grass
Water
Fire
(not in order you fight them in)
I thought about Africa's geography and culture - Ghost - about Ancient Egypt - Normal - as I said earlier - Rock/Ground - sand is made from weathered rock and ground is similar (and a mascot) - Grass - central Africa - Water - Sea (lol and a mascot) - Fire - It's hot.

Last edited by GameGuy64 (2012-04-26 12:49:29)


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#472 2012-04-26 13:09:23

The1UP
Scratcher
Registered: 2011-11-01
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

GameGuy64 wrote:

I had an idea to do with Fakémon making.
I think we should decide all of the Gym types so we can make enough fakémon for each gym to use.

Ghost
Fighting/Normal
Rock/Ground
Grass
Water
Fire
(not in order you fight them in)
I thought about Africa's geography and culture - Ghost - about Ancient Egypt - Normal - as I said earlier - Rock/Ground - sand is made from weathered rock and ground is similar (and a mascot) - Grass - central Africa - Water - Sea (lol and a mascot) - Fire - It's hot.

Mmm. That's a very nice idea you've got there. That's got me thinking for two more...
Uh...
Ice for the top of Kilimanjaro!
And... um... uh...
I got nothing. Except from Flying. Though I'mnot sure how many different species of birds that Africa houses.


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#473 2012-04-26 13:20:22

GameGuy64
Scratcher
Registered: 2011-09-22
Posts: 500+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

The1UP wrote:

GameGuy64 wrote:

I had an idea to do with Fakémon making.
I think we should decide all of the Gym types so we can make enough fakémon for each gym to use.

Ghost
Ice (Previously Fighting/Normal)
Rock/Ground
Grass
Water
Fire
(not in order you fight them in)
I thought about Africa's geography and culture - Ghost - about Ancient Egypt - Normal - as I said earlier - Rock/Ground - sand is made from weathered rock and ground is similar (and a mascot) - Grass - central Africa - Water - Sea (lol and a mascot) - Fire - It's hot.

Mmm. That's a very nice idea you've got there. That's got me thinking for two more...
Uh...
Ice for the top of Kilimanjaro!
And... um... uh...
I got nothing. Except from Flying. Though I'mnot sure how many different species of birds that Africa houses.

I completely forgot about Kilamanjaro! Maybe get rid of Normal.


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#474 2012-04-26 15:32:00

popopobob
Scratcher
Registered: 2011-05-01
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

2 thing:
1. How many fakemon will there be in total?
2. Will we make a mystery dungeon game for these Fakemon?


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#475 2012-04-26 15:43:46

pokedirector
Scratcher
Registered: 2010-07-24
Posts: 100+

Re: Pokemon- Land Version and Pokemon- Sea Version Collab

GameGuy64 wrote:

I had an idea to do with Fakémon making.
I think we should decide all of the Gym types so we can make enough fakémon for each gym to use.

Ghost
Fighting/Normal
Rock/Ground
Grass
Water
Fire
(not in order you fight them in)
I thought about Africa's geography and culture - Ghost - about Ancient Egypt - Normal - as I said earlier - Rock/Ground - sand is made from weathered rock and ground is similar (and a mascot) - Grass - central Africa - Water - Sea (lol and a mascot) - Fire - It's hot.

Sorry, I'm not exactly sure about the first gym.  Most Pokemon you catch at the very start of the game are normal type.  It wouldn't really make sense to me.  Sorry  hmm


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