turn [1] secs to direction (90 v) //This would be useful for smooth turning
Offline
but you would need clockwise and couterclockwise.
This isn't easier, but you can do this:
repeat [100] times turn cw [1] degrees wait [0.01] seconds endThis causes it to rotate 100 degrees in one second. You can change the repeats to owever many degrees away your current positionis from your desired position.
Offline
mythbusteranimator wrote:
but you would need clockwise and couterclockwise.
This isn't easier, but you can do this:
repeat [100] turn cw [1] degrees wait [0.01] secs endThis causes it to rotate 100 degrees in one second. You can change the repeats to owever many degrees away your current positionis from your desired position.
Anyway, I do support the idea ---I just wanted to point out another solution.
Scripts fixed.
Last edited by Mokat (2012-04-22 19:19:44)
Offline