this script is actually really simple. all you do, is when a highscore varible has a certain amount of points (usually Highscore > Record) you Set the Highscore to record.
if you dont get what im saying, the "set highscore to number", instead of putting a number in the box, take the variable that says "record" and place it in the number box.
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I'll put this into ScratchBlocks for you to make it easier to see:
if <(Score) > (Highscore)> set [Highscore v] to (Score) end
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Yup Thats How You Do It Yayayayayyayayayyayayayyayayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
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