So I made a project and set it to scan the current player, and if it was a certain player to switch to a costume and stop all. I fixed it with a forever statement, but originally it would keep on going (after jumping to the costume, of course). Could you, maybe, fix this? I'll reupload the buggy one for reference.
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well if it was
forever switch to costume [thisisacostume v] stop allthis is actually equivelent to
switch to costume [thisisacostume v] stop allwithout the forever. This is because the stop all block stops EVERYTHING, including the script it's in. This means repeating it would have no effect.
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