I have a new block idea:
< [________^] clicked?>
|Stage |
|_________|
|Sprite (1) |
|Sprite (2) |
|(etc....) |
|__________|
Kind of like the
[blocks]<key[ ]pressed?>[/blocks] ,
with the dropdown list, but instead of 'key,' it's a sprite or the stage, and instead of 'pressed?', 'clicked?'.
So, it SHOULD look something like:
[blocks] <( [/blocks] (Stage/Sprite{#}) [blocks] ]clicked> [/blocks]
Last edited by atkeel (2012-04-13 19:32:11)
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You mean like this
when [sprite 2] clicked? It's already implemented and if you want to know for another sprite, you can do this
when [this sprite] clicked broadcast [this sprite has been clicked v]
when I receive [this sprite has been clicked v] do stuff
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atkeel wrote:
No, I mean make one in the Sensing section, to make scripting easier, like:
when gf clicked if <[ ] clicked?> do stuff endSo, yah.
But you can already make it like that with what I posted.
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atkeel wrote:
ya, but it would be EASIER with a block like this!
But it's already really easy. All you need is 3 blocks. This really isn't needed.
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TorbyFork234 wrote:
atkeel wrote:
ya, but it would be EASIER with a block like this!
But it's already really easy. All you need is 3 blocks. This really isn't needed.
Again, this is QUICKER! Plus u can use it like:
when gf clicked say [Hi!] for (2) secs if < clicked> set <counter> to (7) end
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