I have created a large, multi-level game called "Red" (please suggest a better name. please.) and it is VERY glitchy. It will only show the last level, and has various other issues. Will someone please look at it and show/fix the problem? Again, credit in the updated version to the person who fixes the problem.
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First remove the "set level to 3" script right above the level 3 rendering script. Then you've got to move the rendering scripts into the for loop, otherwise Scratch will only check if the need to rendered once.
Here is a general outline:
when gf clicked set [level v] to [1] set [last level v] to (0) forever if<not<(last level)=(level)>> if<(level)=[1]> render level 1 else if<(level)=[2]> render level 2 else render level 3 end end end movement script set [last level v] to (level) if<touching [end color]?> change [level v] by [1] end end
Last edited by MoreGamesNow (2012-04-09 20:33:41)
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I think Red is a cool name! But my suggestions would be...
Cube Jumper
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I like the name Red! Sometimes simple names really make an impact.
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silvershine wrote:
I like the name Red! Sometimes simple names really make an impact.
+1
i think the game is fine, you just might want to make the cube move a tad bit slower.
not just that, but before you tackle a 1s1s1c, why not try a 1s1s? they're seriously 1/2 as hard. i've made a bunch of 1s1s1c's you could download to see how i did them.
hope that helped.
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