zippynk wrote:
What's the thing in the readme about "chat2.PY"? Did you finish the upgrades (multiple rooms, etc) with Chat.PY?
Yeah, I've finished nearly everything with Chat2.PY. All that's left is to restrict users from creating their own rooms (mostly for moderation purposes, I can't moderate too many rooms), and possibly add room flags that allow you to change certain settings (for example, only Scratcher's can chat, or censoring the channel on different scales from just replacing a swear word with an asterisk, or blocking the entire message completely). I've added direct messaging (PM/Whispering), but I've made it so "global" moderators and higher ranks can see the direct messages just for moderation purposes (don't want people harassing others).
Do you have any suggestions?
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Well, for anyone really interested in seeing the progress of this, you can download the project here and connect to 'scratch.playfultest.tk' through Mesh.
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Magnie wrote:
Well, for anyone really interested in seeing the progress of this, you can download the project here and connect to 'scratch.playfultest.tk' through Mesh.
It's slower than my Grandma's computer...and that was from the 80s.
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bobbybee wrote:
Magnie wrote:
Well, for anyone really interested in seeing the progress of this, you can download the project here and connect to 'scratch.playfultest.tk' through Mesh.
It's slower than my Grandma's computer...and that was from the 80s.
I told you Scratch is too slow to handle it.
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Squawkers13 wrote:
scratch.playfultest.tk
whats the ip?
'scratch.playfultest.tk' is the IP.
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The Scratch 2.0 Prototype is out and I found out how to log in? Cloud Data? (☁ CV)
when [this script v ] clicked go to [this forum v ]
Last edited by Jonathan50 (2012-05-18 20:03:13)
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Magnie wrote:
Well, this is probably more of a "Virtual Space" game than a "Virtual World" but oh well.
Any suggestions, thoughts, or ideas, please bring them forward.![]()
So for those of you Python programmers and those of you who think you can understand code without knowing the actual language, you can see the current code for the server at the project page here or the actual code here. The mirror is pretty much done anyways (it's a non-working version that can only receive broadcasts) and the server will probably use the Java Applet that MathWizz created. So you can kind of ignore the mirror.
I've created an example of how the physics will be here if you want to see some sort of "alpha demo".![]()
Well, for anyone really interested in seeing the progress of this, you can download the project here and connect to 'scratch.playfultest.tk' through Mesh.
Using batch files? Actually there is no python command in windows command script.
Also when you are using batch files or windows command script files then it will not work on Mac OS X or Linux.
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Jonathan50 wrote:
Magnie wrote:
Well, this is probably more of a "Virtual Space" game than a "Virtual World" but oh well.
Any suggestions, thoughts, or ideas, please bring them forward.![]()
So for those of you Python programmers and those of you who think you can understand code without knowing the actual language, you can see the current code for the server at the project page here or the actual code here. The mirror is pretty much done anyways (it's a non-working version that can only receive broadcasts) and the server will probably use the Java Applet that MathWizz created. So you can kind of ignore the mirror.
I've created an example of how the physics will be here if you want to see some sort of "alpha demo".![]()
Well, for anyone really interested in seeing the progress of this, you can download the project here and connect to 'scratch.playfultest.tk' through Mesh.Using batch files? Actually there is no python command in windows command script.
Also when you are using batch files or windows command script files then it will not work on Mac OS X or Linux.
The batch files were actually for debugging on Windows. You don't need to use them. Just run the Python program.
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