I am making a 2d RPG game that is played by looking from above, ie: Pokemon or Final Fantasy 1
It is real time combat, so the enemies are suppose to move towards the player.
How do I do this?
I tried this:
when gf clicked forever point towards (player) move (2) stepsBut it seems to be causing the enimies to circle the enemy when it moves... Please help!
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You could use
glide to x: (?) y: (?)
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I think the gliding scripts would cause enemies to glide straight to the player.
How about
when gf clicked point towards [player] move [x] steps if touching [player] stop all
Last edited by technomaniac (2012-04-04 23:05:49)
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technomaniac wrote:
I think the gliding scripts would cause enemies to glide straight to the player.
How aboutwhen gf clicked point towards [player] move [x] steps if touching [player] stop all
Sort of crude, but I hope you get the idea. I've not tried it, it's just a guess based on your problem.
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