CheeseMunchy wrote:
Thrystor wrote:
Alright... As for jobs, so far we have:
Me (Thrystor): Stars and planets, maybe implementing the shop fragment (I'm good with importing projects; I gained lots of experience from the Scratch Carnival).
trinary: ***GRAPHICS***
christian2000: ***GRAPHICS***
ads98: Our leader, of course.
dbs: Other
Blob8108: Good advice.
lukanater: maybe shooting (Showed some interest?)
Dinoclor and bobbybee: Undetermined
Remaining jobs: Enemies, slowing the scrolling background, fixing the gravity script (my job?), making upgrades usable, and anything else you can think of.
An uncertain and certainly incomplete list. In other words, it's a start.
Don't do anything yet; once everyone knows and agrees with their job, we can start these things ONE AT A TIME.Ehem.
Ah, yes. You would be in the "Undetermined" category. What would you like to do? Maybe slowing the scrolling background? That REALLY needs to get done. As I said though, don't do anything yet.
Last edited by Thrystor (2012-03-30 11:47:11)
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lukanater wrote:
Id be willing to do shooting. I can build it tomorrow, I'm not home right now.
You said that shooting needed to go with scrolling? Do you want it to be able to hit things off the screen?
Have it continue maybe 400 steps? And have the laser go twice as fast as the spaceship.
And yes, it should fit in with scrolling so that if the spaceship moves away from the laser it actually looks like the spaceship is moving away from the laser.
Wait before you jump into this though. I want one of our two artists to make the laser sprite first.
Last edited by Thrystor (2012-03-30 11:37:24)
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Someone can make the laser sprite. Draw it in a drawing program and upload it to Dropbox. lukanater has clearance to program the shooting engine as soon as the laser sprite is done.
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I still don't know what to do.
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blob8108 wrote:
Well, this is interesting.
Agreed. I'm gonna look at the guy (posts/project, history)
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I've seen some of his programming before. He's pretty good.
Edit: Can I work on the shooting script, then replace the image once its been created?
Edit2: Also, trinary, I was really wondering, if I fire the laser and it goes off the screen and theres an object off the screen, do you want it to be able to hit it? It would be very difficult to do this, and I don't know how it can be done, but I can easily build it so that if the ship is moving, the laser slows down.
Last edited by lukanater (2012-03-30 20:09:37)
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Thrystor wrote:
CheeseMunchy wrote:
Thrystor wrote:
Alright... As for jobs, so far we have:
Me (Thrystor): Stars and planets, maybe implementing the shop fragment (I'm good with importing projects; I gained lots of experience from the Scratch Carnival).
trinary: ***GRAPHICS***
christian2000: ***GRAPHICS***
ads98: Our leader, of course.
dbs: Other
Blob8108: Good advice.
lukanater: maybe shooting (Showed some interest?)
Dinoclor and bobbybee: Undetermined
Remaining jobs: Enemies, slowing the scrolling background, fixing the gravity script (my job?), making upgrades usable, and anything else you can think of.
An uncertain and certainly incomplete list. In other words, it's a start.
Don't do anything yet; once everyone knows and agrees with their job, we can start these things ONE AT A TIME.Ehem.
Ah, yes. You would be in the "Undetermined" category. What would you like to do? Maybe slowing the scrolling background? That REALLY needs to get done. As I said though, don't do anything yet.
I'm pretty good with scrolling.
How much slower does it need to be?
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CheeseMunchy wrote:
Thrystor wrote:
Ah, yes. You would be in the "Undetermined" category. What would you like to do? Maybe slowing the scrolling background? That REALLY needs to get done. As I said though, don't do anything yet.
I'm pretty good with scrolling.
How much slower does it need to be?
Slow enough to cover the whole map. If you need to, you can duplicate the scrolling background sprites.
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ads98 wrote:
Someone should contact that guy (the one who made the Elite forum thread). We still have 1 space left!
Yes, I can check the thread, but I am very limited. Don't expect me to fully be able to help until the 2nd.
I'll ask if he wants to join...
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lukanater wrote:
I've seen some of his programming before. He's pretty good.
Edit: Can I work on the shooting script, then replace the image once its been created?
Edit2: Also, trinary, I was really wondering, if I fire the laser and it goes off the screen and theres an object off the screen, do you want it to be able to hit it? It would be very difficult to do this, and I don't know how it can be done, but I can easily build it so that if the ship is moving, the laser slows down.
Go ahead. I'll check your work afterwards, and I might add in a few things (Like more stars and planets)
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trinary wrote:
Yes.
Am I supposed to be working on anything?
no
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so what should i be drawing? i have a whole weekend i can waste.
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Thrystor wrote:
bobbybee... Are you good at math? Or do you want to take a shot at programming enemies?
What field of math? My strong areas are:
General Arithmetic (so what you learn in elementary school)
Trigonometry
Vectors (a little)
So, if we're going for fake 3D, I might be able to help a little. But I don't know what field of math you're interested.
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I've built the shooting engine guys, waiting for someone to supply the laser sprite!
I'm ready for another assignment.
Edit: I believe I've worked out a very simple system of gravity.
heres a sort of description:
The planet goes to the desired scrollX/scrolY (of course.)
if the distance to the player is less than 400 (or whatever you want. You can even take this out to always move towards all the objets.)
then we point towards the players ship and change scrollX by the sin of its direction, as well as changing scrollY by the cos of the direction.
I have tested this in my own project, and it works quite smoothly, and almost identically to our current one, except there now isn't a HUGE script in the playership area...
Last edited by lukanater (2012-03-31 14:44:01)
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I believe that the members pending should read:
pending members include: so and so
just minor grammatical issues
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