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Hi guys, Its difficult and time consuming to build a 2d engine for scratch. So i decided to build my own simple engine for scrolling and share it so everyone can use it.
It only uses 5 sprites and 18 scripts so it runs very fast and is easy to edit.
How it works: The large map (this version features 5x5 but the model is expandable to infinity)is divided up to 4 different sprites so that each one gets a few unique pieces of the puzzle. The sprites move to make the map scroll. To make your own project with the engine, simply replace the existing frames with ones of your own. A grid better explaining this is in the costumes of the stage.
Now there is no excuse for not building that game you have always wanted to make
Tell me what you think about it, im open for comments, criticism and questions
v1 (link to project)
v1.1http://scratch.mit.edu/projects/gamerkeeg/2427749
v1.1 ships testhttp://scratch.mit.edu/projects/gamerkeeg/2427819
v1.1 features a more efficient and simple x and y setting script
Last edited by gamerkeeg (2012-03-27 22:30:27)
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(link to project).
You know, URL tags are always helpful...
Nice scrolling engine though!
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Ok...
[url=(Insert Url here)]Insert Text Here[/url]
So for your project it would be
[url=http://scratch.mit.edu/projects/gamerkeeg/2422866](link to project)[/url]
would equal to
(link to project)
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Just created a gallery for future scroll engine games. Right now im in the process of testing a 5x5 ships game similar to sid miers pirates. For the full version i will be porting the engine to 10x10.
http://scratch.mit.edu/galleries/view/158926
Last edited by gamerkeeg (2012-03-26 09:41:07)
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Just had an interesting idea.. instead of only using 4 sprites as scrolling windows, i am going to try and use 9 or even 16 to allow realistic zooming in and out while scrolling on a live background
I might have to adapt the engine to run at normal speed while the game is set to turbo mode to allow for the extra moving sprites
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