Why don't they put a when block instead of:
broadcast [suchandsuch]
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Explain this more please...
The broadcast block is there to pair with the when I receive block.
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Huh?
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Do you mean the
when <> is true
block? I'd like that!
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scimonster wrote:
Do you mean the
when <> is true
block? I'd like that!
Isn't that the same as "forever if" though?
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RedRocker227 wrote:
scimonster wrote:
Do you mean the
when <> is true
block? I'd like that!Isn't that the same as "forever if" though?
No, because it won't be forever.
But isn't that the same thing as the
wait until <>block?
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TorbyFork234 wrote:
RedRocker227 wrote:
scimonster wrote:
Do you mean the
when <> is true
block? I'd like that!Isn't that the same as "forever if" though?
No, because it won't be forever.
But isn't that the same thing as thewait until <>block?
A bit, but it starts the script.
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So just use
When gf clicked forever wait until <?> broadcast [when v]
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Needs a explanation.
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Hardmath123 wrote:
So just use
When gf clicked forever wait until <?> broadcast [when v]
Guess I didn't think of that.
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ALL RIGHT! What I'm trying to say is interaction between other sprites, or whatever, could be controlled much more easily.
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