What software would I use to make good games like Terraria? I am willing to spend money if it is worth it. I would love to make a real game like that. Any help is appreciated
Thanks.
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WindowsExplorer wrote:
What software would I use to make good games like Terraria? I am willing to spend money if it is worth it. I would love to make a real game like that. Any help is appreciated
Thanks.
Java seems to be what a lot of people are using these days.
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yoshidude56 wrote:
WindowsExplorer wrote:
What software would I use to make good games like Terraria? I am willing to spend money if it is worth it. I would love to make a real game like that. Any help is appreciated
Thanks.Java seems to be what a lot of people are using these days.
Hmm.. Terraria seems to be written in C#. I'll try Java, but I've only very basic knowledge.
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Java's popular and powerful. C++ is also really good, and has several 3D graphics engines including Horde3D (my personal favorite, but I can't quite figure out how to get it working) and Ogre3D (I'm being forced to switch to it while I try to get Horde3D working). Also, you might try Python- it has exceedingly simple syntax which is combined with power, and has several good graphics engines, including Python-Ogre (a Python binding of Ogre3D) and Panda3D (my personal favorite for Python). If you go with Java, check the tutorials at thenewboston.org.
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Also, Lua is really good, and was used to write World of Warcraft, Star Wars Battlefront II, and Angry Birds. For me, the graphics engine Löve2D usually runs on 61 FPS.
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