Oops, sry. I think Thrystor already did a scrolling limit.
Thrystor wrote:
I added the scroll limit to the version with the star animations. Now if you go to one end of the map, you come out on the other. Our world is now round.
Btw, making a scrolling limit means the ship won't get further than the edge of the map.
Das suggested we add a scrolling limit, which we already did, and I agreed with him.
dasbloekendeschaf wrote:
I just thought it whould help the end user not to get lost at [scrollX=40000] or anything like that.
Last edited by ads98 (2012-03-23 09:33:33)
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ads98 wrote:
Btw, making a scrolling limit means the ship won't get further than the edge of the map.
Oh, ok.
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Where might I find the project we're working on? :p
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CheeseMunchy wrote:
Where might I find the project we're working on? :p
https://www.dropbox.com/home/Team%20Earth/Drafts%20and%20game%20fragments
Btw: Here are some rules, that you have to follow, if your working on the project:
1. Please post a short message on the forums, including all the new stuff, that you added
2. If you want to do bigger changes, also post a short message on the forums, asking if the other members also agree with the things you want to make
3. As you might have seen, I also introduced the rule, that you have to leave a comment at the stage including version number, complete list of ALL changes and the author as something like a version history
I think that's all so far. Any questions?
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dasbloekendeschaf wrote:
I think that's all so far. Any questions?
Ya, one, what would count as a "bigger change"?
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CheeseMunchy wrote:
dasbloekendeschaf wrote:
I think that's all so far. Any questions?
Ya, one, what would count as a "bigger change"?
Ok. I would think of a bigger change as maybe doing the shop implementation, add the ability to shoot or something like that.
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It looks great so far.
But am I supposed to constantly be going up?
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CheeseMunchy wrote:
It looks great so far.
But am I supposed to constantly be going up?
What do you mean with "going up"? Checking the forum? Yes, of course.
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No, I mean as soon as a push "Start Game" (scroll x) and (scroll y) constantly change by about -0.1.
So if I'm standing still I'm still going up and right. :\
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I also now a way to get the scrolling background sprites 4 times bigger if we need to and it's not too late.
Last edited by CheeseMunchy (2012-03-23 13:41:11)
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CheeseMunchy wrote:
I also now a way to get the scrolling background sprites 4 times bigger if we need to and it's not too late.
That would be great. But how?
Yes, and the thing, you pointed out in your last post is more feature, than a bug. Thrystor made a gravity script. If you keep doing nothing, you'll crash into the sun.
Last edited by dasbloekendeschaf (2012-03-23 14:25:17)
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dasbloekendeschaf wrote:
CheeseMunchy wrote:
I also now a way to get the scrolling background sprites 4 times bigger if we need to and it's not too late.
That would be great. But how?
Click the stage and hold your click for about 1 second.
When the little menu pops up, click "Grab screen region for new sprite"
Grab the whole screen, not just the stage, and then you'll have a huge sprite you can edit the costume and make it the night sky, but if you try to resize it later it'll shrink, so don't.
dasbloekendeschaf wrote:
Yes, and the thing, you pointed out in your last post is more feature, than a bug. Thrystor made a gravity script. If you keep doing nothing, you'll crash into the sun.
oh lol.
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Okay, I'm about to go to dropbox. May edit the title page...but think dbs has already done that. I will still check.
UPDATE: v2.18
Features very minor updates to TeamElite title transition.
Btw, I found a 'space button' bug. When you press the space button, it takes you to the instructions, allowing you to start over at any point of the game. I fixed it. Don't worry, I didn't delete the script that is the cause of this glitch, I just 'broke' the blocks apart.
Last edited by ads98 (2012-03-23 15:04:25)
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I'm kind of confused. Is the project we're working on an extension of Collab Camp, or is it a sequel? So what exactly should I work on?
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bobbybee wrote:
I'm kind of confused. Is the project we're working on an extension of Collab Camp, or is it a sequel? So what exactly should I work on?
A sequel, I think.
The project is based on Elite, in theory. See my original suggestion and further elaboration.
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blob8108 wrote:
bobbybee wrote:
I'm kind of confused. Is the project we're working on an extension of Collab Camp, or is it a sequel? So what exactly should I work on?
A sequel, I think.
The project is based on Elite, in theory. See my original suggestion and further elaboration.
Though I skimmed the elaboration, I understand what you mean. Now it's time to actually play Team Earth's project
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ok, ive een gone on vacation for 6 days, can someone clue me in on what we are doing?
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christian2000 wrote:
ok, ive een gone on vacation for 6 days, can someone clue me in on what we are doing?
I have no more idea than you do...
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christian2000 wrote:
ok, ive een gone on vacation for 6 days, can someone clue me in on what we are doing?
Well, let's see:
1.) Bobbybee, trinary, and CheeseMunchy, SOScratch, Meapinator101, and MrMonk999 requested to join TeamElite; bobbybee, trinary, and CheeseMunchy were voted in. (Note: bobbybee, and CheeseMunchy received votes from ALL of our panel of voters.)
2.) Thrystor uploaded DRAFT 2.16 to Dropbox. It contained 2 new stars, one with planets. He also fixed gravity on all new stars (at first, the new stars only had X gravity).
3.) Dbs suggested our new members make a bio that included imformation about their scratch/programming career, their qualities, and things they'd like to do in TeamElite.
4. The new members then had to go through the 'mailinator process' with blob8108. (Note: Bobbybee was able to get the password through wikispaces with blob)
5. Lukanater and imnotbob requested to join TeamElite; Lukanater was voted in.
6. I created the official TeamElite account.
7. Dbs updated the title page of our Elite project, due to the name change.
Last edited by ads98 (2012-03-24 11:17:28)
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Again, what should I do? (but not at the moment, I'm working on a different Scratch project)
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