The program will have several volunteers. Each student is asked to put in his/her name. Somewhere in the program, the sprite will mention each volunteer's name. I can do it with one volunteer, but can't figure out how to do it with more. Thanks in advance. Judy
Offline
Just use lists, when they put in their names use this
when gf clicked delete [all v] of [names v] repeat <how many names you want inputed> ask [what's your name?] and wait add <answer> to item (last v) of [names v] endNow you have all the names stored in the list, to make the sprite say the name there are 2 ways to do it.
when gf clicked wait until <you're ready for it to say the names> say <join<join<join <item (1 v) of [names v]> <item (2 v) of [names v]>><item (3 v) of [names v]>><item (4 v) of [names v]>> // That is to say that you only have 4 names, if there's more, add in more joins and put in item 5 of names and so on and so forthAnother way to do it is (this one you don't need all those joins)
when gf clicked wait until <you're ready for it to say the names> set [name counter v] to [0] repeat <length of [names v]> change [name counter v] by [1] say <item <name counter> of [names]> for (3) secs //the 3 can be changed to however long you want endHope this helps!
Offline
The above post will help. Except don't use the join method if you want an infinite amount of characters.
Offline