I was thinking of creating a realistic physics top down racing game.
The weight of two points on the car, horsepower/torque of the engine, number of gears, torque curve would all be stored in a list and be editable, and you would be able to import .txt files to get different cars...
Would you be interested in this kind of game?
Could you make suggestions?
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This would be cool! I think you should have cops on you also
And they place road spikes and stuff you must avoid, as well as win the race.
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