Something i would find usefull is that instead of having sprites we would have objects. Say you wanted lots of the same sprite (all with the same scripts), instead of needing lots of sprites we could have an object holding those scripts and multiple of instances of that object.
Please feel free to post any comments or criticism,
Thankyou for reading - Godbisset
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Sprite cloning will be in Scratch 2.0, so you'll be able to have something similar then
Last edited by RedRocker227 (2012-03-12 14:30:31)
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godbisset wrote:
ah thx, btw when will 2.0 be realesed?
It's never been confirmed, but the guesses are ranging from Scratch Day (two or so months) to 2013, so I guess it could be anytime.
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RedRocker227 wrote:
godbisset wrote:
ah thx, btw when will 2.0 be realesed?
It's never been confirmed, but the guesses are ranging from Scratch Day (two or so months) to 2013, so I guess it could be anytime.
,
oww, dont make me wait. by then i will of moved on, to things like java, python and c# (programing langudges) ah well
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Technically, sprites are objects, just you cannot create and delete them dynamicly like in OOPs. An object in computing is just anything that can have data (variables and lists) and methods (scripts)
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joefarebrother wrote:
Technically, sprites are objects, just you cannot create and delete them dynamicly like in OOPs. An object in computing is just anything that can have data (variables and lists) and methods (scripts)
Yep! Sprites are objects
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