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#1 2007-11-04 07:02:00

Gnugash
Scratcher
Registered: 2007-10-28
Posts: 7

RPG challenge

I am creating a challenge to anybody who can create a decent rpg with quests monsters, levels, stats, weapons ect.(a list of full requirements will be posted in the Scratched Rpg gallery) and a working combat system. There may be a prize but i cant think of one so i want suggestions. (a possiblity is a custom project by me as a prize to the winner however the winner wants it).

Battle on!

Greg

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#2 2007-11-04 07:03:18

Gnugash
Scratcher
Registered: 2007-10-28
Posts: 7

Re: RPG challenge

By the way my name's not greg.

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#3 2007-11-04 07:08:43

Gnugash
Scratcher
Registered: 2007-10-28
Posts: 7

Re: RPG challenge

I will also enter the competition for fun.

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#4 2007-11-04 07:11:29

Lanie624
Scratcher
Registered: 2007-07-13
Posts: 500+

Re: RPG challenge

well it seems cool cause i play rpg games like dragon fable but i don't know if im that good  to make a RPG game i might try  smile


smile

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#5 2007-11-04 08:56:53

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: RPG challenge

I am not sure if there are enough skilled people skilled enough in scratch to create RPGs. RPG battle systems are rather hard to create. Just try to get enough people to join.

Battle On!  tongue 
Adventure quest is cool  wink

Last edited by archmage (2007-11-04 08:59:47)


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#6 2007-11-04 10:40:43

Gnugash
Scratcher
Registered: 2007-10-28
Posts: 7

Re: RPG challenge

I agree. the combat system is only an option. but if you don't have one try to make everything else very good.

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#7 2007-11-06 13:35:15

Mayhem
Scratcher
Registered: 2007-05-26
Posts: 1000+

Re: RPG challenge

3d dungeon adventure?


Web-spinning Spider:  http://scratch.mit.edu/projects/Mayhem/18456
3D Dungeon Adventure:  http://scratch.mit.edu/projects/Mayhem/23570
Starfighter X: http://scratch.mit.edu/projects/Mayhem/21825
Wandering Knight: http://scratch.mit.edu/projects/Mayhem/28484

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#8 2007-11-19 17:45:45

Megaboy
Scratcher
Registered: 2007-05-04
Posts: 35

Re: RPG challenge

i`ll try but i`ll make an earthbound(Sci-fi) type RPG

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#9 2007-11-24 16:03:25

bigB
Scratcher
Registered: 2007-06-09
Posts: 100+

Re: RPG challenge

Im afraid I dont agree with archmage.
Im sure there are many people on scratch who could have a very good attempt at making a role play game and even a Battle System if they worked out exactly what they wanted it to do and understood how to use variables.
Im not saying theyre easy to make and Im definately not putting down the fantastic battle system you made for your RPG, however they dont require advanced maths and they could be made at a range of complexities.
And after all, the level of quality on Scratch has risen rapidly.


http://scratch.mit.edu/projects/bigB/260981 Draw to Text
http://scratch.mit.edu/projects/bigB/181829 3D Stunt Flyer

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#10 2008-02-15 16:43:46

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: RPG challenge

Well I am making an RPG and this is how it goes. There is you, and an enemy, you have attacks heal, Special attack and normal attack. I am using my own formulas, after you win/lose a battle you go to a shop to buy stuff then next battle and stuff. There is lots of variables for str, def, acc, hp, weapon str, weapon acc. and more double that to make the enemy stats.


http://i.imgur.com/WBkM2QQ.png

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#11 2008-02-15 20:59:27

B-Reyn428
Scratcher
Registered: 2007-09-08
Posts: 55

Re: RPG challenge

Lucario621 that sounds just like the RPG game I made. http://scratch.mit.edu/projects/B-Reyn428/70169 Oh well...But can I enter even if there aren't quests?


http://img233.imageshack.us/img233/7682/mybannerblinkyd0675d390.gif
http://scratch.mit.edu/projects/B-Reyn428/673836

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#12 2008-02-15 23:27:21

trevor
Scratcher
Registered: 2007-11-26
Posts: 4

Re: RPG challenge

<turn cw(  )degrees><change x by( <change[  ]effect by( <change[  ]effect by( <clear graphic effects><switch to costume[ <change[  ]effect by( <say[  ]for(  )secs><clear graphic effects><distance to[ <clear graphic effects>((  <+>  ))((  <*>  ))<pick random(  )to( <turn cw(  )degrees><glide(  )secs to x sad   )y sad  <set y to( <wait(  )secsc><say[  ]for(  )secs><say[  ]for(  )secs><switch to costume[ <play sound[  ]and waits>

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