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When the sprite asks a question, if nothing is entered or it doesn't know what the answer is, it says something, how can I do this?
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When I receive [ask question v] ask [question] and wait if <not<[list v]contains (answer)>>//fill this list with acceptable answers say[i'm sorry, that's not a valid answer] broadcast [ask question v] and wait end
Doesn't matter, I worked it out. When saying "ask" if they give the correct answer, it returns a response, else invalid answer. No need for lists.