This game originated from me and mjh123, but I like to make him out of the question. That idiot has lost great influence with me. Anyway, this game is going to be similar to Colkadome's Agent White, but with the additional fallowing:
- More levels
- Scrolling Screen
- Multiple weapons
- Switchable weapons
- Occasional heath packs
- Cool places
- And more!
First, I need to create a plot line, the story that ties all events and settings together.
I want to start the first mission in a bank robbery, but I need some kind of event that ties the rest of the missions, maybe starting from mission 5 or 6.
In this game, it will include a few playable characters:
Drake Robruk (Agent Cold)
Well known US spy from the cold war. A well-known figure, only well-known to the government. However, some criminals have heard of this name and set their priority in killing him. Few attempted, all have failed to do so. He never goes on a mission without his trusty 9mm Walther P38, a "legally" owned weapon from the Germans obtained just when the Nazis surrendered in WWII. He's a hell of a man; a real James Bond.
Rick Briggs (Agent Steam)
Drake's personal ally in the very early 70s. The government let Drake select his own partner and Rick was chosen. Rick's personal weapon is the Colt M1911A1. They make missions a breeze with them two together. You'll be glad to have him aboard.
Carl Nixon (Agent South)
A specially chosen person by the military, then picked by the government. He is a real powerhouse to have around. He is an expert at handling assaults with SMGs; his favorite is CAR-15. He's very useful during intense missions.
Pretty cool huh?
Right now I'm working on the title. You can give me some feedback about the characters or help me develop a plot.
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Bump.
Could use some help.
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I might have a idea you'd consider.
I think you could make the main character a criminal. He would be highly wanted in all the human infested countries. You would try to do crimes without being caught. If you do get caught, you'd have to convince the judge to either shorten your jail time, or not execute you. If you get executed, you lose. If you get jail time, you have to pay a random fee to get out. You should also be able to buy new weapons, armour, stealth, magic, etc. to help you not get caught and do a better (or easier) job of doing the crime. There should be a little mini-game for each crime you want to do. If you fail in completing the mini game, you get caught (see above).
If the passage above wasn't the real thing you asked for, please tell me, and I'll come up with another idea.
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I would LOVE to help!!!!!! i could do a bit of art, though someone else would have to maybe polish it off a bit and add some detail. I'm great at scripting too, and I could design some cool enemies/levels/playable characters. Ive got some good ideas to develop an epic plot where everything kinda snowballs from the robbery too
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Thanks for responding. Well Haiming, I'd like it to be that the spies have no criminal records, but I could consider that to be an idea for a sequel. It could be like Person of Interest on CBS. And I would be glad if you would do the sprites DisasterMaster. After all, I'm not really good at drawing well detailed graphics. Well, shall we use similar sprites from Colkadome's Agent White?
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