My project, OneWay Circuit, is an electrical "circuit" simulation. You snap pieces (which are VERY precisely designed) together to form working machines...
The project does not work in the online flash player, because the pixel-perfect parts don't align correctly, and sometimes (often) this causes circuits to stop flowing.
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Currently, a Scratch project is 480x360 pixels in size.
When in fullscreen mode in the Scratch program, the project is 960x720 pixels in size, which is a healthy 2x actual size, so all of the proportions are correct.
480x360 (actual size) -> 960x720 (fullscreen size)
2 times as large
However, when you enter full screen in the online player...
480x360 (actual) -> 807x605 (fullscreen)
Fullscreen is 1.68125 times the actual size.
that is, horizontally.
vertically, the project is
1.6805555555555555555555555555 times as large.
This is the cause of the problem. Everything is disproportionate. This means that graphically precise projects (like my Circuits) won't work correctly any more.
The online player should also be 2x the real project.
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True, very true.
Oh, and nice sig.
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owetre18 wrote:
True, very true.
Oh, and nice sig.
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illusionist wrote:
My project, OneWay Circuit, is an electrical "circuit" simulation. You snap pieces (which are VERY precisely designed) together to form working machines...
The project does not work in the online flash player, because the pixel-perfect parts don't align correctly, and sometimes (often) this causes circuits to stop flowing.
----------------------------------------------------------------------------------
Currently, a Scratch project is 480x360 pixels in size.
When in fullscreen mode in the Scratch program, the project is 960x720 pixels in size, which is a healthy 2x actual size, so all of the proportions are correct.480x360 (actual size) -> 960x720 (fullscreen size)
2 times as largeHowever, when you enter full screen in the online player...
480x360 (actual) -> 807x605 (fullscreen)
Fullscreen is 1.68125 times the actual size.
that is, horizontally.
vertically, the project is
1.6805555555555555555555555555 times as large.This is the cause of the problem. Everything is disproportionate. This means that graphically precise projects (like my Circuits) won't work correctly any more.
The online player should also be 2x the real project.
Nice report! I've also seen a case where the graphics don't quite line up even when viewed in normal mode...so I think we've got some small pixel alignment issues.
Just to be very clear on the issue: Are you saying that the project works okay when viewed in normal mode but fails in full-screen?
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Paddle2See wrote:
illusionist wrote:
My project, OneWay Circuit, is an electrical "circuit" simulation. You snap pieces (which are VERY precisely designed) together to form working machines...
The project does not work in the online flash player, because the pixel-perfect parts don't align correctly, and sometimes (often) this causes circuits to stop flowing.
----------------------------------------------------------------------------------
Currently, a Scratch project is 480x360 pixels in size.
When in fullscreen mode in the Scratch program, the project is 960x720 pixels in size, which is a healthy 2x actual size, so all of the proportions are correct.480x360 (actual size) -> 960x720 (fullscreen size)
2 times as largeHowever, when you enter full screen in the online player...
480x360 (actual) -> 807x605 (fullscreen)
Fullscreen is 1.68125 times the actual size.
that is, horizontally.
vertically, the project is
1.6805555555555555555555555555 times as large.This is the cause of the problem. Everything is disproportionate. This means that graphically precise projects (like my Circuits) won't work correctly any more.
The online player should also be 2x the real project.Nice report! I've also seen a case where the graphics don't quite line up even when viewed in normal mode...so I think we've got some small pixel alignment issues.
Just to be very clear on the issue: Are you saying that the project works okay when viewed in normal mode but fails in full-screen?
Actually, it doesn't work in either when online.
But in the offline program, it works perfectly in both.
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