I think there should be a way you can have a save system without having to do so much programming.
Last edited by hungergamesfanatic (2012-03-04 23:08:12)
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hungergamesfanatic wrote:
I think there should be a way you can have a save system without having to do so much programming.
Like, saving it online??
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Yes, like after pressing the stop button and pressing the green flag again, you could have the option to load your saved game, they could make like a block for it.
Last edited by hungergamesfanatic (2012-03-01 17:39:25)
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hungergamesfanatic wrote:
Yes, like after pressing the stop button and pressing the green flag again, you could have the option to load your saved game, they could make like a block for it.
Maybe in 2.0 when they move it to the cloud this could be possible
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This can already be accomplished with variables.
Save the scores, health, level etc in variables.
Simply don't reset them when the green flag is pressed.
If you want the user to be able to reset their status, create a button that resets your variables when pressed.
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trinary wrote:
This can already be accomplished with variables.
Save the scores, health, level etc in variables.
Simply don't reset them when the green flag is pressed.
If you want the user to be able to reset their status, create a button that resets your variables when pressed.
Refresh the page. Variables still there?
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Yes...support, I guess.
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Do you mean saving a spot in a project? Like in video games?
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Yeah, kinda. Like pressing save- refreshing the page-And you can go back to where you were.
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