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#1 2012-02-27 09:17:28

Borrego6165
Scratcher
Registered: 2011-03-10
Posts: 1000+

Scroll Y with elevators

I've got it working!

Last edited by Borrego6165 (2012-02-29 12:04:43)


Generation:4001 Build a beautiful city, with over 50 objects and over 10000 tiles per city! This simulates traffic, pollution, tourism, crime and more!

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#2 2012-02-27 18:02:35

Borrego6165
Scratcher
Registered: 2011-03-10
Posts: 1000+

Re: Scroll Y with elevators

bump- i need this sorting out!!!


Generation:4001 Build a beautiful city, with over 50 objects and over 10000 tiles per city! This simulates traffic, pollution, tourism, crime and more!

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#3 2012-02-28 07:09:15

Borrego6165
Scratcher
Registered: 2011-03-10
Posts: 1000+

Re: Scroll Y with elevators

PLEASE!!! this is desparate!


Generation:4001 Build a beautiful city, with over 50 objects and over 10000 tiles per city! This simulates traffic, pollution, tourism, crime and more!

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#4 2012-02-28 12:47:39

Smozzick
Scratcher
Registered: 2011-10-23
Posts: 100+

Re: Scroll Y with elevators

Ok the things I found that might be leading towards your problem:

First you seem to have it running the script to go up when the lift is going down...I think; if that is so then you need to change the 180 to 0. This is not the main cause though, I think.

Second the feet sprite seems to perpetually be stuck at y position 12, somewhere in raymans face...not sure how to fix that.

EDIT: The feet problem doesn't seem like it could be it either, btw, since the other collisions work...troubling problem

EDIT2: Forgot to tell you my test results:

By changing the 180 to 0 when raymans head contacts the sprite it seems to work but only equalises it for a moment before he falls.

EDIT3: Just tested again with 180 as 0 and it didn't work...very odd.

Last edited by Smozzick (2012-02-28 12:52:13)


http://i50.tinypic.com/ded8m.png

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#5 2012-02-29 02:28:33

Borrego6165
Scratcher
Registered: 2011-03-10
Posts: 1000+

Re: Scroll Y with elevators

thanks for trying!


Generation:4001 Build a beautiful city, with over 50 objects and over 10000 tiles per city! This simulates traffic, pollution, tourism, crime and more!

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#6 2012-02-29 04:23:05

Smozzick
Scratcher
Registered: 2011-10-23
Posts: 100+

Re: Scroll Y with elevators

I'll look into it further if I find time


http://i50.tinypic.com/ded8m.png

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#7 2012-02-29 11:55:54

Borrego6165
Scratcher
Registered: 2011-03-10
Posts: 1000+

Re: Scroll Y with elevators

Smozzick wrote:

I'll look into it further if I find time

Just so you know, the lifts work fine on the Pilot level, so you may need to do some script comparison. I'm trying to do that too, but I can't see what's slowing down scrollY in the full version.


Generation:4001 Build a beautiful city, with over 50 objects and over 10000 tiles per city! This simulates traffic, pollution, tourism, crime and more!

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#8 2012-02-29 12:12:17

Paddle2See
Scratch Team
Registered: 2007-10-27
Posts: 1000+

Re: Scroll Y with elevators

Closed by request of the topic owner.


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