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#1 2009-04-29 14:18:07

boisvert
Scratcher
Registered: 2007-06-21
Posts: 25

Some techniques

A fractal terrain generator here:
     http://scratch.mit.edu/projects/boisvert/507039

A 3D positioning / drawing here, with 3D polygon drawing and 1-point perspective:
    http://scratch.mit.edu/projects/boisvert/114707

I'm trying to write general techniques, in a way that makes the scripts clear and fairly reusable. Let me know if you find it useful.

Charles Boisvert

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#2 2009-04-29 22:12:11

technoguyx
Scratcher
Registered: 2008-10-18
Posts: 1000+

Re: Some techniques

Nice examples - The first one is really good and makes a good utility when you're too lazy to make a level for a game.  tongue

The second... Is incredibly realistic. And I mean INCREDIBLY realistic. It looks pretty much perfect - With good shading, gravity and bouncing, and good collision calculating. It really deserves some more attention - perhaps a place in the Featured Projects. EDIT: Nevermind, it from 1 year ago... Perhaps it had it's fame back then. But it's also good to inform other Scratchers about it  wink

Last edited by technoguyx (2009-04-29 22:16:49)


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