How can i make the world's hardest game like make coings and make levels everything else i know wat to do
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We can't make the entire game for you. What exactly do you need help with?
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the coins the levels
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You still need to be more specific.
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I need help with the coins if u walk over it u get the point but if u touched the finsh line woulnt the amout of coin u wont change level
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You can change levels by changing the background of the stage like so:
when gf clicked broadcast [Level 1 v] when I receive [Level 1 v] switch to background [Level 1 v] when I receive [Level 2 v] switch to background [Level 2 v]Then for the Character, when it touches the color green, then it goes to the next level:
when I receive [Level 1 v] go to x:(0) y:(0) broadcast [Controls v] and wait broadcast [Level 2 v] when I receive [Level 2 v] go to x:(0) y:(0) broadcast [Controls v] and wait broadcast [Level 3 v] when I receive [Controls v] repeat until <touching color [#00FF00]?> if <key [Up Arrow v] pressed?> change y by (3) end if <key [Down Arrow v] pressed?> change y by (-3) end if <key [Right Arrow v] pressed?> change x by (3) end if <key [Left Arrow v] pressed?> change x by (-3) end endAnd so on. You can also do something similar with variables. But that would take a while to write out.
when gf clicked hide set [score v] to (0) when I receive [Level 1 v] go to x:(10) y:(-10) wait until <touching [player v]?> change [score v] by (1) when I receive [Level 2 v] go to x:(-10) y:(10) wait until <touching [player v]?> change [score v] by (1)Could you explain exactly what you want, please. Literally every aspect of it.
Last edited by Magnie (2012-02-25 10:41:02)
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know any good pic
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In English that means...?
Edit: Ok, sorry that's a little blunt but we can help you quicker if you say exactly what you need.
Last edited by Stickman704 (2012-02-25 12:02:53)
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Hmm idk what i need to do
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Tell us what you have done so far.
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check my games
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Okay doke.
Download this project and take a look at the scripting. This should give you a good idea on how to do more levels which seems to be the next step you need to take.
http://scratch.mit.edu/projects/Stickman704/506056
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