This doesn't quite work right:
<when green flag clicked>
<set[ ghost ]effect to( 50 )>
<stamp>
What gets stamped to the background is a ghost 0 version of the sprite.
But, you won't see it until you move the sprite out of the way.
<move( 100 )steps>
I think that it should stamp a ghosted version of the sprite and it should be visible right away.
Offline
That's the way it's always worked, as far as I know. I agree that it would be preferable if it stamped an image consistent with the ghost amount. Maybe this is an enhancement request rather than a bug report?
Offline
BoltBait wrote:
This doesn't quite work right:
<when green flag clicked>
<set[ ghost ]effect to( 50 )>
<stamp>
What gets stamped to the background is a ghost 0 version of the sprite.
But, you won't see it until you move the sprite out of the way.
<move( 100 )steps>
I think that it should stamp a ghosted version of the sprite and it should be visible right away.
wait is that wat duplicating sprites is?
EDIT: i just tested and it works for every effect but ghost effect...
Last edited by bosox397 (2009-04-27 21:01:59)
Offline