ProgramCAT wrote:
Also, the hair isn't really like that when rendered. That was using the printscreen function.
If you need anything else, post.
EDIT: I'll fix the hair soon.
Are you done with the 3D renders? Remember to stick to the basic character specs I mentioned earlier.
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The clothes modelling was A LOT harder than I thought it would have been.
However, I finally finished the female character's attire and here is what she looks like so far:
http://scratch.mit.edu/projects/ProgramCAT/2325516
I'll find some eyes soon and put them in.
Hopefully the male character will be finished faster than the female one. (her face took up most of the time)
But you might have to wait half a day because of some English homework I have. And the fact I'm in the collab camp.
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ProgramCAT wrote:
The clothes modelling was A LOT harder than I thought it would have been.
However, I finally finished the female character's attire and here is what she looks like so far:
http://scratch.mit.edu/projects/ProgramCAT/2325516
I'll find some eyes soon and put them in.
Hopefully the male character will be finished faster than the female one. (her face took up most of the time)
But you might have to wait half a day because of some English homework I have. And the fact I'm in the collab camp.
That's way better than I thought it would turn out! Brilliant stuff, keep it up! One thing, I mentioned that the woman should have a white shirt and a skirt, not a frock. Could you change that?
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maxdoss wrote:
what should i do?
P.S. I played Alone, but I don't really like it.
You don't like Alone? Maybe you just don't like shooters...
I didn't say you have to do anything for now. Keep in mind that you are not definitely in yet.
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All done.
I'll just rig them and then you can request poses.
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DIY wrote:
ProgramCAT wrote:
All done.
I'll just rig them and then you can request poses.Awesome! When can you send them to me?
The .blend file or the rendered images?
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ProgramCAT wrote:
DIY wrote:
ProgramCAT wrote:
All done.
I'll just rig them and then you can request poses.Awesome! When can you send them to me?
The .blend file or the rendered images?
I deleted Blender as it was taking up a lot of space on my computer. Send me both the .blend file and different angles of the rendered images though, just in case. Whatever you do, please do not delete the original Blender file. By what means will you send me?
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Well, the rule is no email-sharing, so unless you have some other form of communication, it would be hard to send the .blend file across.
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ProgramCAT wrote:
Well, the rule is no email-sharing, so unless you have some other form of communication, it would be hard to send the .blend file across.
I can give you my e-mail address made specially for Scratch use. Many people use that method. Shall I post it to you?
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Ok.
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You know, you can change the name. Its your group now, so its your name choice. The name only fit when there were 3 co-producers. Awesomedog quit, and Im an indie, so your in charge.
Last edited by trekkie2000 (2012-02-17 19:05:12)
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trekkie2000 wrote:
You know, you can change the name. Its your group now, so its your name choice. The name only fit when there were 3 co-producers. Awesomedog quit, and Im an indie, so your in charge.
I prefer to keep the prestige of the name.
It's sad to see you go solo though. You were a great asset. Have you seen the Quiet Teaser Trailer?
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You know, I'd really rather prefer to keep my email address hidden from spammers.
So if you could just request the poses, lighting conditions etc and I'll model/render them and put them up as projects.
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ProgramCAT wrote:
You know, I'd really rather prefer to keep my email address hidden from spammers.
So if you could just request the poses, lighting conditions etc and I'll model/render them and put them up as projects.
Why not e-mail me now, so no one else will see your address? I can assure you that I won't give it away or spam you.
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This is just my input:
I really liked your Alone, but I dont remember giving the zombies guns XD. I think you should make your own sprites in scratch's actual paint editor. The ones you use are too realistic to fit the background. Its like using hl2 props in tf2 (Sorry if you haven't played those, but tf2 has cartoon graphics, so more realistic props look out of place) Also, a good walk cycle runs at around 10 fps (Or 10 costumes per second) This may seem like a lot, but if you shrink the sprites, which would also give you more room onscreen, it really isn't much mem.
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Just request the poses and I'll render them.
I really do not want to give my email address to someone.
Even indirectly.
Last edited by ProgramCAT (2012-02-18 16:54:42)
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ProgramCAT wrote:
Just request the poses and I'll render them.
I really do not want to give my email address to someone.
Even indirectly.
OK, but please do not delete the .blend files until I tell you it's alright to do so. I would like eight poses of each character; left, right, front, back, facing north west, north east, south west and south east. Those are the eight poses of each character I need. What I mean by the 'north east', 'south west', etc. is not aerial shots, but like in my game Alone, standard side-view images. Get what I mean?
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Never mind, the .blend file is here:
http://www.mediafire.com/?up72bt1snj2u511
Last edited by ProgramCAT (2012-02-22 13:15:11)
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Don't use the above version!
I just realized that the hair was misconfigured.
It's actually here:
http://www.mediafire.com/?u2a1oqch2ka6mrs
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