I am an advanced scratcher and want someone to help create a game like prison type
Up to like 50 prisoners with you. Who will gain "experience" which would improve combat ability. "Weapon Level" which also increases over time and improves combat.
Every 5 or so minutes if there were not the maximum amount of prisoners then it would give between 1-3.
Random Events such as riots, PI, lockdown and others
White and Black Power (if there are max of 5 prisoners and 4 whites and 1 black then there is 80% white power and 20% black power, and new inmates would have a higher chance of being black, evening out the factions.)
More things could be added with aproval.
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I would not mind giving a hand. I could most likely do the expierence system and random events. Our graphic artist is away at the minute, so I don't think TSS could do sprites or backgrounds.
-Babado
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olonzac wrote:
I am an advanced scratcher and want someone to help create a game like prison type
Up to like 50 prisoners with you. Who will gain "experience" which would improve combat ability. "Weapon Level" which also increases over time and improves combat.
Every 5 or so minutes if there were not the maximum amount of prisoners then it would give between 1-3.
Random Events such as riots, PI, lockdown and others
White and Black Power (if there are max of 5 prisoners and 4 whites and 1 black then there is 80% white power and 20% black power, and new inmates would have a higher chance of being black, evening out the factions.)
More things could be added with aproval.
Every 5 or so minutes...
add [40] to [scratch player speeds v] add [30] to [scratch player speeds v] add [100000] to [scratch player speeds v]
when gf clicked set [player v] to [1] broadcast ((0) / (0)) set [player v] to [2] Obsolete! //see scratch wiki set [player v] to [3]
when gf clicked wait (0.1) secs forever if <(pick random [1] to ((item (Player) of [scratch player speeds v]) * (no of secs))) = [1]> //300 seconds for every 5 mins or so do the stuffDoing that, it won't always be exactly 5 minutes.
Last edited by Splodgey (2012-02-25 03:36:31)
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