zorket wrote:
funelephant wrote:
Fixed!
http://troll.ws/N0hsT0Oops... When I re-sized it to X-154 Y-28, you couldn't even read it! Could you make a logo at that size? Otherwise, we could have a logo with a smish-smash experience!
Yeah I can try.

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Oh, thank you for the patience! Sorry, I was a bit confused. Never mind, it's figured out.
The logo is finally changeable! Remember Funelephant, your logo needs to be at the size below, or we are in for a squished-up explosion! Thank you for your patience. We are probably going to use your "oversized" logo as the website logo instead!
X:154 Y:28
Last edited by zorket (2012-02-13 19:19:38)
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Hard to see Based on Scratch by MIT, but I did it.
I made an E cuz its easier to read than Explosion

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funelephant wrote:
http://troll.ws/Z6fBWg
Hard to see Based on Scratch by MIT, but I did it.
I made an E cuz its easier to read than Explosion
It's perfect! Well, it does look rather odd, but don't worry, it's completely perfect.
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zorket wrote:
funelephant wrote:
http://troll.ws/Z6fBWg
Hard to see Based on Scratch by MIT, but I did it.
I made an E cuz its easier to read than ExplosionIt's perfect! Well, it does look rather odd, but don't worry, it's completely perfect.
Well, it propably looks weird because he made it in Microsoft paint (I think, it doesn't have very good graphics and the star looks like the supported shape
)
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There is another job that needs to be done: I need code to activate EXE! Does anyone have the code?
Mascot and EXE executer code. That's what we're currently focusing on.
Last edited by zorket (2012-02-14 15:52:19)
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zorket wrote:
There is another job that needs to be done: I need code to activate EXE! Does anyone have the code?
Mascot and EXE executer code. That's what we're currently focusing on.
oops. You will have this code when I post it in 1-2 days.
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GP1 wrote:
zorket wrote:
There is another job that needs to be done: I need code to activate EXE! Does anyone have the code?
Mascot and EXE executer code. That's what we're currently focusing on.
oops. You will have this code when I post it in 1-2 days.
Alrighty then mighty GP1!
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zorket wrote:
GP1 wrote:
zorket wrote:
There is another job that needs to be done: I need code to activate EXE! Does anyone have the code?
Mascot and EXE executer code. That's what we're currently focusing on.
oops. You will have this code when I post it in 1-2 days.
Alrighty then mighty GP1!
almost got it, just got to get onvthe computer!
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YAY! This should open exe's:
openExe: t1
Smalltalk isMacOSX
ifTrue: [ScratchPlugin primOpenURL: 'file://' , (FileDirectory default pathName , FileDirectory slash , t1) encodeForHTTP]
ifFalse: [ScratchPlugin primOpenURL: FileDirectory default pathName , FileDirectory slash , t1]You just put a string in t1 where the exe is (in the directory where Explosion is in) and it will open it!
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I don't know why, but things have gotten so busted up at this point, and I need to change the alphabet soup! It turns out to be a VBS file instead of an EXE, and it has to be done by clicking the about explosion button. Here is the directory of the code that needs to be changed to the VBS file:
Scratch-UI-Panes>>ScratchFrameMorph>>menu/button actions>>aboutScratch
Things are getting confusing for me! Arrrrragh!!!! Man, this explosion is exploding my brain, and we've still gotta clean the plaque!
Last edited by zorket (2012-02-17 19:55:19)
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Here's a block idea!
(get [date v ])also could be time, or month
Last edited by funelephant (2012-02-18 12:47:18)

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funelephant wrote:
Here's a block idea!
(get [date v ])also could be time, or month
See the Block Library block.

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funelephant wrote:
Here's a block idea!
(get [date v ])also could be time, or month
Yes! Definitely! I know how to do that, I'm going to get it iron-fused into explosion with an iron fist!
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zorket wrote:
funelephant wrote:
Here's a block idea!
(get [date v ])also could be time, or monthYes! Definitely! I know how to do that, I'm going to get it iron-fused into explosion with an iron fist!
Ok
And I'm starting my own mod, but I'm still gonna work here

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GP1 wrote:
YAY! This should open exe's:
Code:
openExe: t1 Smalltalk isMacOSX ifTrue: [ScratchPlugin primOpenURL: 'file://' , (FileDirectory default pathName , FileDirectory slash , t1) encodeForHTTP] ifFalse: [ScratchPlugin primOpenURL: FileDirectory default pathName , FileDirectory slash , t1]You just put a string in t1 where the exe is (in the directory where Explosion is in) and it will open it!
Alright, I'll get the block in, but I was planning to use it for a real dialog for about. Oh well...
[offtopic]Spam, spam, spam. This spam filter is driving me right off my nerves![/offtopic]
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zorket wrote:
...I actually want to remove some of the irrelevant blocks that kitcat has...
you can, if you want to. Server blocks are in serverBlockSpecs, I think, or something simaler to that.
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Logging in is scrap for explosion. We don't need it. Something else we don't need are the pop-up logos. I will try to remove them with some help. Also, we need someone to tell us how to change the mascot!
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The new forum for explosion is released, just barely! DO NOT POST OR REGISTER WITHOUT PERMISSION UNTIL I SAY SO!
http://boom-works.forums-free.com/?sid=a922b355c4b7d1ec12a8b6a88e9b7de6
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zorket wrote:
The new forum for explosion is released, just barely! DO NOT POST OR REGISTER WITHOUT PERMISSION UNTIL I SAY SO!
http://boom-works.forums-free.com/?sid=a922b355c4b7d1ec12a8b6a88e9b7de6
In fact, Ignore that link, using that forum creator is ABSOLUTELY FRUSTRATING.
Last edited by zorket (2012-02-19 18:06:36)
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zorket wrote:
zorket wrote:
The new forum for explosion is released, just barely! DO NOT POST OR REGISTER WITHOUT PERMISSION UNTIL I SAY SO!
http://boom-works.forums-free.com/?sid=a922b355c4b7d1ec12a8b6a88e9b7de6In fact, Ignore that link, using that forum creator is ABSOLUTELY FRUSTRATING.
I hate forum creators! It wouldn't let me delete a section when I made it!

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